private void Construct(PlayerMovementHandler movement, PlayerMouseMovementHandler mouseMovement, PlayerCollectibleHandler collectibleHandler, HoverCraftMovementHandler hoverCraft) { playerMovementHandler = movement; playerMouseMovementHandler = mouseMovement; playerCollectibleHandler = collectibleHandler; hoverCraftMovement = hoverCraft; }
private void Construct(PlayerCollectibleHandler collectibleController, PlayerMountHandler mountController, InventoryHandler inv, PlayerHUD HUD, ToastMessage message) { playerCollectibleController = collectibleController; playerMountController = mountController; inventory = inv; playerHUD = HUD; toastMessage = message; }