public void DeleteNode() { string[,] fields = { { "NodeIDs", myID } }; DbCommands.DeleteTupleInTable("DialogueNodes", fields); playerChoicesListUI.HidePlayerChoices(); Destroy(gameObject); }
public void SelectSelf() { DisplayOptions(); SetColour(Colours.colorDataUIInputSelected); dialogueUI.DisplayCharsRelatedToDialogue(); dialogueNodesListUI.DisplayNodesRelatedToDialogue(); playerChoicesListUI.HidePlayerChoices(); dialogueUI.HidePlayerChoiceResults(); }