コード例 #1
0
 public void Subscribe(object _provider)
 {
     this.provider = (PlayerCharacterProvider)_provider;
     this.DefaultSubscribe(this.provider);
     provider.Connect(nameof(PlayerCharacterProvider.TrajectoryUpdated), this, nameof(OnTrajectoryUpdated));
 }
コード例 #2
0
 public void Subscribe(object _provider)
 {
     provider = (PlayerCharacterProvider)_provider;
     provider.HandSlot.Connect(nameof(InvSlot.OccupantSet), this, nameof(OnHandItemSet));
     this.DefaultSubscribe(provider);
 }