private void updatePanel() { App app = UnityEngine.Object.FindObjectOfType <App>(); Nation player = State.getNations()[app.GetHumanIndex()]; currentResearchPoints.text = player.Research.ToString(); numberPattents.text = player.getPatents().Count.ToString(); researchLevel.text = player.getResearchLevel().ToString(); bool able = PlayerCalculator.canDoResearch(player); if (able) { conductResearch.interactable = true; } conductResearch.interactable = false; }