private void HandlePlayerBind(object sender, PlayerBindEventArgs e) { PlayerBindEvent newEvent = new PlayerBindEvent() { SteamID = e.Player.SteamID }; CurrentTick.Events.Add(newEvent); }
private static void Parser_PlayerBind(object sender, PlayerBindEventArgs e) { _results = _results ?? new Result(_demoFileName); if (e.Player == null || e.Player.SteamID == 0 || _results.Players.ContainsKey(e.Player.SteamID)) { return; } _results.Players.Add(e.Player.SteamID, new Model.Player(e.Player.Name, e.Player.SteamID)); }
private void DemoParser_PlayerBind(object sender, PlayerBindEventArgs e) { SteamController.LogToConsole((e.Player != null ? e.Player.Name : "Nobody") + " connected"); }