public void CopyValues(BlockAnimation objValues) { animationName = objValues.animationName; currentAnimator = objValues.currentAnimator; animatorObject = objValues.animatorObject; buttonName = objValues.buttonName; gameObjForAnimator = objValues.gameObjForAnimator; scriptAnimators = objValues.scriptAnimators; }
public void ResetAllValues() { currentAnimator = false; animationName = ""; animatorObject = null; buttonName = ""; gameObjForAnimator = null; scriptAnimators = null; }
void Start() { plBehaviorContr = GetComponent <PlayerBehaviorControl> (); }