コード例 #1
0
    public void managePlayerMoveAction(string name, int betamount, int totalTableAmount, int totalPlayerBalance, int action)
    {
        PlayerBean playerBean = playersManager.getPlayerFromName(name);

        RoundManager currentRoundManger = getCurrentRoundInfo();

        if (currentRound == GameConstant.TEXASS_ROUND_PREFLOP && playerBean.isBigBlindPlayer())
        {
            totalBBPlayersTurn++;
        }

        if (!playerBean.isWaitingForGame())
        {
            txtLog.text = txtLog.text.ToString() + "\n" + playerBean.getPlayerName() + " >> Action >> " + getActionName(action) + " >> " + betamount;
            Invoke("scrollDown", 1f);
        }
        if (betamount > 0)
        {
            animationManager.MoveChipsObject(playerBean.getChipObject(), gameObjectManager.getTableChipSetObject());
//			yield return new WaitForSeconds (GameConstant.ANIM_WAITING_TIME);
            playerBean.getChipObject().transform.position = playerBean.getChipPositionObject().transform.position;
        }
//		Debug.Log ("Player Moved : " + playerBean.getPlayerName () + " >> Action >> " + action + " >> " + betamount);
        TurnManager turnManager = new TurnManager(playerBean, action, betamount);

        currentRoundManger.addTurnRecord(turnManager);
        int totalBetAmtInRound = currentRoundManger.getTotalPlayerBetAmount(playerBean);

        playerBean.setBetAmount(betamount, totalBetAmtInRound);
        playersManager.setLastPlayerAction(name, action, betamount, totalBetAmtInRound, totalPlayerBalance);
//		playersManager.setPlayerBetAmount (playerBean, betamount, totalBetAmtInRound, totalPlayerBalance);
        setTotalBetTableAmount(totalTableAmount);
        //currentRoundTurns.Add (turnManager);
    }
コード例 #2
0
    public void addNewPlayerOnTable(int id, string playerName, int balance, string card1, string card2, int gameStatus, int playerStatus, int currentRound)
    {
        //	playerName = "Player "+playersManager.totalPlayerOnTable ();
        PlayerBean playerTmp = playersManager.getPlayerFromName(playerName);

        if (playerTmp == null)
        {
            GAME_STATUS = gameStatus;
            PlayerBean player = new PlayerBean(
                gameObjectManager.getPlayerGameObject(playersManager.totalPlayerOnTable()),
                gameObjectManager.getPlayerChipsObject(playersManager.totalPlayerOnTable()),
                id,
                playerName,
                balance,
                card1,
                card2, null);
            player.setBetAmount(0, 0);
            if (playerStatus == GameConstant.ACTION_FOLDED)
            {
                player.setFoldedPlayer(true);
            }
            else if (playerStatus == GameConstant.ACTION_WAITING_FOR_GAME)
            {
                player.setIsWatingForGamePlayer();
                playersManager.closeActivePlayersCards();
            }
            if (currentRound > GameConstant.TEXASS_ROUND_PREFLOP)
            {
                openRoundCards(currentRound);
            }
            gameObjectManager.getPlayerChipsObject(playersManager.totalPlayerOnTable()).SetActive(false);
            playersManager.addPlayer(player);
//			handleAnim.GetInstanceCardAnimation ().MoveObject (movingCoinObject, player.getBetChipsObject().gameObject);
        }
        else
        {
//			playerTmp.setCardsAndBalance (balance, card1, card2, null);
        }

        if (playersManager.getAllPlayers().Count < GameConstant.MIN_PLAYER_TO_START_GAME)
        {
            waitingForMinPlayer();
        }
    }
コード例 #3
0
    public void addNewPlayerOnTable(int id, string playerName, int balance, string card1, string card2, string waCard, int gameStatus, int playerStatus)
    {
        PlayerBean playerTmp = playersManager.getPlayerFromName(playerName);

        if (playerTmp == null)
        {
            PlayerBean player = new PlayerBean(
                gameObjectManager.getPlayerGameObject(playersManager.totalPlayerOnTable()),
                gameObjectManager.getPlayerChipsObject(playersManager.totalPlayerOnTable()),
                id,
                playerName,
                balance,
                card1,
                card2, waCard);
            player.setBetAmount(0, 0);
            if (playerStatus == GameConstant.ACTION_FOLDED)
            {
                player.setFoldedPlayer(true);
            }
            else if (playerStatus == GameConstant.ACTION_WAITING_FOR_GAME)
            {
                player.setIsWatingForGamePlayer();
                playersManager.closeActivePlayersCards();
            }
            playersManager.addPlayer(player);
        }
        else
        {
            playerTmp.setCardsAndBalance(balance, card1, card2, waCard);
        }

        if (playersManager.getAllPlayers().Count < GameConstant.MIN_PLAYER_TO_START_GAME)
        {
            waitingForMinPlayer();
        }
    }
コード例 #4
0
    public void managePlayerMoveAction(string name, int betamount, int totalTableAmount, int totalPlayerBalance, int action)
    {
        PlayerBean   playerBean         = playersManager.getPlayerFromName(name);
        RoundManager currentRoundManger = getCurrentRoundInfo();

        if (currentRound == GameConstant.WA_ROUND_START && playerBean.isBigBlindPlayer())
        {
            totalBBPlayersTurn++;
        }

        if (currentRoundManger.getRound() == GameConstant.WA_ROUND_WHOOPASS)
        {
            StartCoroutine(managePlayerWACardAction(action, playerBean));
        }
        txtLog.text = txtLog.text.ToString() + "\n" + playerBean.getPlayerName() + " >> Action >> " + getActionName(action) + " >> " + betamount;
        Invoke("scrollDown", 1f);
        if (betamount > 0)
        {
            animationManager.MoveChipsObject(playerBean.getChipObject(), gameObjectManager.getTableChipSetObject());
//			yield return new WaitForSeconds (GameConstant.ANIM_WAITING_TIME);
            playerBean.getChipObject().transform.position = playerBean.getChipPositionObject().transform.position;
        }
        TurnManager turnManager = new TurnManager(playerBean, action, betamount);

        currentRoundManger.addTurnRecord(turnManager);
        int totalBetAmtInRound = currentRoundManger.getTotalPlayerBetAmount(playerBean);

        playerBean.setBetAmount(betamount, totalBetAmtInRound);
        playersManager.setLastPlayerAction(name, action, betamount, totalBetAmtInRound, totalPlayerBalance);
        if (playerBean.getBalance() <= 0 && !playerBean.isAllInPlayer())
        {
            playerBean.setPlayerBalance(0);              // if player balance is not enough
            playerBean.setAllInStatus(true);
        }
        setTotalBetTableAmount(totalTableAmount);
    }
コード例 #5
0
 public void setPlayerBetAmount(PlayerBean player, int betamount, int totalBetAmountInRound, int totalPlayerBalance)
 {
     player.setBetAmount(betamount, totalBetAmountInRound);
     player.setPlayerBalance(totalPlayerBalance);
 }