private void OnEat(ConsumableInfo info) { if (info.m_ConsumeEffect != ConsumeEffect.None && UnityEngine.Random.Range(0f, 1f) <= info.m_ConsumeEffectChance && info.m_ConsumeEffectLevel >= 0) { PlayerDiseasesModule.Get().RequestDisease(info.m_ConsumeEffect, info.m_ConsumeEffectDelay, info.m_ConsumeEffectLevel); } PlayerDiseasesModule.Get().OnEat(info); PlayerInjuryModule.Get().OnEat(info); if (info.m_Disgusting) { PlayerAudioModule.Get().PlayEatingDisgustingSound(1f, false); } else { PlayerAudioModule.Get().PlayEatingSound(1f, false); } EventsManager.OnEvent(Enums.Event.Eat, 1, (int)info.m_ID); PlayerSanityModule.Get().OnEat(info.m_SanityChange); Localization localization = GreenHellGame.Instance.GetLocalization(); HUDMessages hudmessages = (HUDMessages)HUDManager.Get().GetHUD(typeof(HUDMessages)); string text = string.Empty; if (info.m_ConsumeEffect == ConsumeEffect.FoodPoisoning) { text = info.m_ConsumeEffectLevel.ToString("F0") + " " + localization.Get("HUD_FoodPoisoning"); hudmessages.AddMessage(text, null, HUDMessageIcon.FoodPoisoning, string.Empty); } if (info.m_AddEnergy > 0f) { text = info.m_AddEnergy.ToString("F0") + " " + localization.Get("HUD_Energy"); hudmessages.AddMessage(text, null, HUDMessageIcon.Energy, string.Empty); } if (info.m_Water > 0f) { text = info.m_Water.ToString("F0") + " " + localization.Get("HUD_Hydration"); hudmessages.AddMessage(text, null, HUDMessageIcon.Hydration, string.Empty); } if (info.m_Fat > 0f) { text = info.m_Fat.ToString("F0") + " " + localization.Get("HUD_Nutrition_Fat"); hudmessages.AddMessage(text, null, HUDMessageIcon.Fat, string.Empty); } if (info.m_Proteins > 0f) { text = info.m_Proteins.ToString("F0") + " " + localization.Get("HUD_Nutrition_Protein"); hudmessages.AddMessage(text, null, HUDMessageIcon.Proteins, string.Empty); } if (info.m_Carbohydrates > 0f) { text = info.m_Carbohydrates.ToString("F0") + " " + localization.Get("HUD_Nutrition_Carbo"); hudmessages.AddMessage(text, null, HUDMessageIcon.Carbo, string.Empty); } text = localization.Get(TriggerAction.GetTextPerfect(TriggerAction.TYPE.Eat)) + ": " + info.GetNameToDisplayLocalized(); hudmessages.AddMessage(text, null, HUDMessageIcon.Item, info.m_IconName); ItemsManager.Get().OnEat(info); if (info.m_ID == ItemID.coca_leafs) { PlayerCocaineModule.Get().OnEatCocaine(); } }
public void OnItemInNotepadUnlocked(ItemID id) { if (HUDManager.Get() == null) { Debug.Log("ItemsManager OnItemInNotepadUnlocked no HUDManager"); return; } HUDInfoLog hudinfoLog = (HUDInfoLog)HUDManager.Get().GetHUD(typeof(HUDInfoLog)); string title = GreenHellGame.Instance.GetLocalization().Get("HUD_InfoLog_NewEntry"); string text = GreenHellGame.Instance.GetLocalization().Get(id.ToString()); if (id == ItemID.Small_Fire || id == ItemID.Campfire || id == ItemID.Campfire_Rack || id == ItemID.Smoker || id == ItemID.Stone_Ring) { MenuNotepad.Get().SetActiveTab(MenuNotepad.MenuNotepadTab.FirecampTab, true); } else if (id == ItemID.Leaves_Bed || id == ItemID.Logs_Bed || id == ItemID.Small_Shelter || id == ItemID.Medium_Shelter) { MenuNotepad.Get().SetActiveTab(MenuNotepad.MenuNotepadTab.ConstructionsTab, true); } else if (id == ItemID.Cage_Trap || id == ItemID.Fish_Rod_Trap || id == ItemID.Killer_Trap || id == ItemID.Snare_Trap || id == ItemID.Stick_Fish_Trap || id == ItemID.Stone_Trap) { MenuNotepad.Get().SetActiveTab(MenuNotepad.MenuNotepadTab.TrapsTab, true); } else if (id == ItemID.Water_Collector || id == ItemID.Water_Filter) { MenuNotepad.Get().SetActiveTab(MenuNotepad.MenuNotepadTab.WaterConstructionsTab, true); } else { MenuNotepad.Get().SetActiveTab(MenuNotepad.MenuNotepadTab.ItemsTab, true); } MenuNotepad.Get().SetCurrentPageToItem(id); hudinfoLog.AddInfo(title, text); PlayerAudioModule.Get().PlayNotepadEntrySound(); }
public override bool Take() { if (this.m_Hallucination) { base.Disappear(true); return(false); } Item item = ItemsManager.Get().CreateItem(this.m_ReplaceInfoName, false); if (InventoryBackpack.Get().InsertItem(item, null, null, true, true, true, true, true) != InsertResult.Ok) { UnityEngine.Object.Destroy(item.gameObject); return(false); } this.UpdateChildrenItems(); EventsManager.OnEvent(Enums.Event.TakeItem, 1, (int)item.m_Info.m_ID); if (base.m_CurrentSlot) { base.m_CurrentSlot.RemoveItem(); } Player.Get().GetComponent <PlayerAudioModule>().PlayItemSound(item.m_Info.m_GrabSound); base.AddItemsCountMessage(item); if (item.m_Info != null && item.m_Info.IsHeavyObject()) { PlayerAudioModule.Get().PlayHOPickupSound(); } if (!this.m_IsThisUnlimited) { UnityEngine.Object.Destroy(base.gameObject); } return(true); }
private void OnTriggerEnter(Collider other) { if (this.m_DamageWindow) { return; } AI component = other.gameObject.GetComponent <AI>(); if (component == null) { return; } DamageInfo damageInfo = new DamageInfo(); if (this.m_CurrentMode == FistFightController.Mode.Normal) { damageInfo.m_Damage = Player.Get().GetParams().m_FistFightNormalDamage *Skill.Get <FistsSkill>().GetDamageMul(); } else { damageInfo.m_Damage = Player.Get().GetParams().m_FistFightHardDamage *Skill.Get <FistsSkill>().GetDamageMul(); } damageInfo.m_Damager = base.gameObject; damageInfo.m_HitDir = base.transform.forward; damageInfo.m_Position = ((!this.m_LeftHandCollider.enabled) ? this.m_RightHandCollider.bounds.center : this.m_LeftHandCollider.bounds.center); bool flag = component.TakeDamage(damageInfo); if (flag) { PlayerAudioModule.Get().PlayHitSound(1f, false); } this.m_LeftHandCollider.enabled = false; this.m_RightHandCollider.enabled = false; Skill.Get <FistsSkill>().OnSkillAction(); }
public void StartSleeping(RestingPlace place = null, bool block_moves = true) { if (!Player.Get().CanSleep()) { return; } this.m_RestingPlace = place; this.SetupSurroundingConstructions(); if (block_moves) { this.m_Player.BlockMoves(); this.m_Player.BlockRotation(); } this.m_StartSleepingTime = Time.time; this.m_StartSleepHour = this.m_Sky.Cycle.Hour; this.m_Progress = 0f; this.m_PrevProgress = 0f; this.m_HourProgress = 0; HUDSleeping.Get().gameObject.SetActive(true); MenuInGameManager.Get().HideMenu(); Item currentItem = this.m_Player.GetCurrentItem(Hand.Right); if (currentItem != null && currentItem.m_Info.IsHeavyObject()) { this.m_Player.DropItem(currentItem); } Player.Get().StartController(PlayerControllerType.Sleep); PlayerAudioModule.Get().PlaySleepSound(); GreenHellGame.Instance.SetSnapshot(AudioMixerSnapshotGame.Sleep, 0.5f); if (Inventory3DManager.Get().IsActive()) { Inventory3DManager.Get().Deactivate(); } }
protected override void OnEnable() { base.OnEnable(); this.m_Animator.SetBool(this.m_BSwim, true); this.m_Player.m_UseGravity = false; this.m_DiveBone = this.m_Player.gameObject.transform.FindDeepChild("mixamorig:Spine"); this.m_SwimBones.Clear(); this.m_SwimBones.Add(this.m_Player.gameObject.transform.FindDeepChild("mixamorig:Eye.R")); this.m_WantedSpeed.Force(this.m_CharacterController.velocity); this.m_SwimBonesRotation = this.m_LookController.m_LookDev.y; this.m_DiveBonesRotation = 0f; if (Inventory3DManager.Get().gameObject.activeSelf) { Inventory3DManager.Get().Deactivate(); } this.m_State = SwimState.Swim; if (this.m_Player.m_FPPController.m_TimeInAir > 1f) { this.m_CheckHighSpeed = true; PlayerAudioModule.Get().PlayFallIntoWaterSound(); } else { PlayerAudioModule.Get().PlayFeetLandingSound(1f, false); } Item currentItem = Player.Get().GetCurrentItem(); if (currentItem && currentItem.GetInfoID() == ItemID.Fire) { Player.Get().DropItem(currentItem); } Player.Get().StopAim(); this.m_SmoothPos.Force(base.transform.position); DialogsManager.Get().StopDialog(); }
public void OnInsertItem(ItemSlot slot) { if (slot == this.m_WaterSlot) { Item item = slot.m_Item; LiquidContainerInfo liquidContainerInfo = (LiquidContainerInfo)item.m_Info; float waterAmount = this.m_WaterAmount; this.m_WaterAmount += liquidContainerInfo.m_Amount; this.m_WaterAmount = Mathf.Min(this.m_WaterAmount, this.m_RequiredWaterAmount); float num = this.m_WaterAmount - waterAmount; liquidContainerInfo.m_Amount -= num; slot.RemoveItem(); InventoryBackpack.Get().InsertItem(item, null, null, true, true, true, true, true); if (this.m_WaterAmount >= this.m_RequiredWaterAmount) { this.SetState(MudMixer.State.Full); } if (num > 0f) { PlayerAudioModule.Get().PlayWaterSpillSound(1f, false); return; } } else if (slot == this.m_AshSlot) { UnityEngine.Object.Destroy(slot.m_Item.gameObject); this.SetState(MudMixer.State.WaitingForWater); } }
public void GiveDamage(AI ai) { if (this.m_CurrentMode == FistFightController.Mode.Normal) { this.m_DamageInfo.m_Damage = Player.Get().GetParams().m_FistFightNormalDamage *Skill.Get <FistsSkill>().GetDamageMul(); } else { this.m_DamageInfo.m_Damage = Player.Get().GetParams().m_FistFightHardDamage *Skill.Get <FistsSkill>().GetDamageMul(); } this.m_DamageInfo.m_Damager = base.gameObject; this.m_DamageInfo.m_HitDir = base.transform.forward; this.m_DamageInfo.m_Position = (this.m_LeftHandCollider.enabled ? this.m_LeftHandCollider.bounds.center : this.m_RightHandCollider.bounds.center); if (ai.TakeDamage(this.m_DamageInfo)) { PlayerAudioModule.Get().PlayFistsHitSound(); } this.m_LeftHandCollider.enabled = false; this.m_RightHandCollider.enabled = false; bool flag = true; if (ai && ai.m_ID == AI.AIID.ArmadilloThreeBanded && ai.m_GoalsModule != null && ai.m_GoalsModule.m_ActiveGoal != null && ai.m_GoalsModule.m_ActiveGoal.m_Type == AIGoalType.Hide) { flag = false; } if (flag) { Skill.Get <FistsSkill>().OnSkillAction(); } }
public override void DestroyMe(bool check_connected = true) { base.DestroyMe(check_connected); if (this.m_CollectorData.m_Amount > 0f || this.m_ContainerData.m_Amount > 0f) { PlayerAudioModule.Get().PlayWaterSpillSound(1f, false); } }
public override void OnAnimEvent(AnimEventID id) { if (id == AnimEventID.LadderSound) { PlayerAudioModule.Get().PlayLadderSound(); return; } base.OnAnimEvent(id); }
private void OnClickLimb(Limb limb) { switch (limb) { case Limb.LArm: { PlayerAudioModule.Get().PlayBILeftArmStart(); RawImage[] limbCurrentSelections = this.m_LimbCurrentSelections; for (int i = 0; i < limbCurrentSelections.Length; i++) { limbCurrentSelections[i].enabled = false; } this.m_LimbCurrentSelections[0].enabled = true; return; } case Limb.RArm: { PlayerAudioModule.Get().PlayBIRightArmStart(); RawImage[] limbCurrentSelections = this.m_LimbCurrentSelections; for (int i = 0; i < limbCurrentSelections.Length; i++) { limbCurrentSelections[i].enabled = false; } this.m_LimbCurrentSelections[1].enabled = true; return; } case Limb.LLeg: { PlayerAudioModule.Get().PlayBILeftLegStart(); RawImage[] limbCurrentSelections = this.m_LimbCurrentSelections; for (int i = 0; i < limbCurrentSelections.Length; i++) { limbCurrentSelections[i].enabled = false; } this.m_LimbCurrentSelections[2].enabled = true; return; } case Limb.RLeg: { PlayerAudioModule.Get().PlayBIRightLegStart(); RawImage[] limbCurrentSelections = this.m_LimbCurrentSelections; for (int i = 0; i < limbCurrentSelections.Length; i++) { limbCurrentSelections[i].enabled = false; } this.m_LimbCurrentSelections[3].enabled = true; return; } default: return; } }
public void OnAddStoryEvent() { this.UpdatePrevNextButtons(); HUDInfoLog hudinfoLog = (HUDInfoLog)HUDManager.Get().GetHUD(typeof(HUDInfoLog)); string title = GreenHellGame.Instance.GetLocalization().Get("MSG_Notepad_Story_NewEntry"); this.SetActiveTab(MenuNotepad.MenuNotepadTab.StoryTab, true); hudinfoLog.AddInfo(title, string.Empty); PlayerAudioModule.Get().PlayNotepadEntrySound(); }
public void Spill(float amount = -1f) { if (this.m_LCInfo.m_Amount == 0f) { return; } this.m_LCInfo.m_Amount = ((amount >= 0f) ? (this.m_LCInfo.m_Amount - amount) : 0f); this.m_LCInfo.m_Amount = Mathf.Clamp(this.m_LCInfo.m_Amount, 0f, this.m_LCInfo.m_Capacity); PlayerAudioModule.Get().PlayWaterSpillSound(1f, false); }
public virtual void Spill(float amount = -1f) { if (this.m_LCInfo.m_Amount == 0f) { return; } this.ReplRequestOwnership(false); this.m_LCInfo.m_Amount = ((amount < 0f) ? 0f : (this.m_LCInfo.m_Amount - amount)); this.m_LCInfo.m_Amount = Mathf.Clamp(this.m_LCInfo.m_Amount, 0f, this.m_LCInfo.m_Capacity); PlayerAudioModule.Get().PlayWaterSpillSound(1f, false); }
public virtual void OnInsertItem(ItemSlot slot) { if (slot == this.m_ItemSlot) { Item item = slot.m_Item; this.FillWithLiquid(item); slot.RemoveItem(); InventoryBackpack.Get().InsertItem(item, null, null, true, true, true, true, true); PlayerAudioModule.Get().PlayWaterSpillSound(1f, false); } }
protected override void OnEnable() { base.OnEnable(); this.m_Animator.SetBool(this.m_BWatch, true); Watch.Get().gameObject.SetActive(true); PlayerAudioModule.Get().PlayWatchShowSound(); this.m_InInventory = Inventory3DManager.Get().gameObject.activeSelf; if (this.m_InInventory) { Inventory3DManager.Get().Deactivate(); } }
public override void OnAnimEvent(AnimEventID id) { base.OnAnimEvent(id); if (this.m_State == SwimState.Dive && (id == AnimEventID.DiveSound0 || id == AnimEventID.DiveSound1 || id == AnimEventID.DiveSound2)) { PlayerAudioModule.Get().PlayDiveSound(); } else if (this.m_State == SwimState.Swim && (id == AnimEventID.SwimSound0 || id == AnimEventID.SwimSound1 || id == AnimEventID.SwimSound2)) { PlayerAudioModule.Get().PlaySwimSound(); } }
protected override void OnDisable() { base.OnDisable(); this.m_Animator.SetBool(this.m_BWatch, false); Watch.Get().gameObject.SetActive(false); PlayerAudioModule.Get().PlayWatchHideSound(); if (this.m_InInventory) { Player.Get().m_OpenBackpackSheduled = true; this.m_InInventory = false; } }
public void OnAddMapArea() { if (SaveGame.m_State != SaveGame.State.None) { return; } HUDInfoLog hudinfoLog = (HUDInfoLog)HUDManager.Get().GetHUD(typeof(HUDInfoLog)); string title = GreenHellGame.Instance.GetLocalization().Get("MSG_Map_New_Location", true); this.SetActiveTab(MenuNotepad.MenuNotepadTab.StoryTab, true); hudinfoLog.AddInfo(title, string.Empty, HUDInfoLogTextureType.Map); PlayerAudioModule.Get().PlayNotepadEntrySound(); }
private void CreateConstruction() { Item item = null; item = ItemsManager.Get().CreateItem(this.m_ResultItemID, true, base.transform.position, base.transform.rotation); if (this.m_PlacingCondition == ConstructionGhost.GhostPlacingCondition.NeedFirecamp) { IFirecampAttach[] components = item.gameObject.GetComponents <IFirecampAttach>(); foreach (IFirecampAttach firecampAttach in components) { firecampAttach.SetFirecamp(this.m_Firecamp); } } if (this.m_FirecampRacks.Count > 0 && ItemInfo.IsFirecamp(item.GetInfoID())) { foreach (FirecampRack firecampRack in this.m_FirecampRacks) { IFirecampAttach[] components2 = firecampRack.gameObject.GetComponents <IFirecampAttach>(); foreach (IFirecampAttach firecampAttach2 in components2) { firecampAttach2.SetFirecamp((Firecamp)item); } } } if (this.m_Smoker && ItemInfo.IsFirecamp(item.GetInfoID())) { IFirecampAttach[] components3 = this.m_Smoker.gameObject.GetComponents <IFirecampAttach>(); foreach (IFirecampAttach firecampAttach3 in components3) { firecampAttach3.SetFirecamp((Firecamp)item); } } if (this.m_ConstructionObjectName.Length > 0) { item.gameObject.name = this.m_ConstructionObjectName; } ScenarioAction.OnItemCreated(item.gameObject); ScenarioCndTF.OnItemCreated(item.gameObject); EventsManager.OnEvent(Enums.Event.Build, 1, (int)this.m_ResultItemID); HUDMessages hudmessages = (HUDMessages)HUDManager.Get().GetHUD(typeof(HUDMessages)); hudmessages.AddMessage(GreenHellGame.Instance.GetLocalization().Get(this.m_ResultItemID.ToString()) + " " + GreenHellGame.Instance.GetLocalization().Get("HUDConstruction_Created"), null, HUDMessageIcon.None, string.Empty); PlayerAudioModule.Get().PlayBuildCompletedSound(); ItemsManager.Get().OnCreateItem(this.m_ResultItemID); item.SetLayer(item.transform, LayerMask.NameToLayer("Item")); foreach (IGhostObserver ghostObserver in this.m_Observers) { ghostObserver.OnCreateConstruction(this, item); } }
private void OnDrink(LiquidData data, float hydration_amount, float fat_amount, float proteins_amount, float carbo_amount, float energy_amount) { if (data.m_ConsumeEffect != ConsumeEffect.None && UnityEngine.Random.Range(0f, 1f) <= data.m_ConsumeEffectChance && data.m_ConsumeEffectLevel >= 0) { PlayerDiseasesModule.Get().RequestDisease(data.m_ConsumeEffect, data.m_ConsumeEffectDelay, data.m_ConsumeEffectLevel); } PlayerDiseasesModule.Get().OnDrink(data.m_LiquidType, hydration_amount); PlayerInjuryModule.Get().OnDrink(data); if (data.m_Disgusting) { PlayerAudioModule.Get().PlayDrinkingDisgustingSound(1f, false); } else { PlayerAudioModule.Get().PlayDrinkingSound(1f, false); } Localization localization = GreenHellGame.Instance.GetLocalization(); HUDMessages hudmessages = (HUDMessages)HUDManager.Get().GetHUD(typeof(HUDMessages)); string text = string.Empty; if (energy_amount > 0f) { text = energy_amount.ToString("F0") + " " + localization.Get("HUD_Energy"); hudmessages.AddMessage(text, null, HUDMessageIcon.Energy, string.Empty); } if (hydration_amount > 0f) { text = hydration_amount.ToString("F0") + " " + localization.Get("HUD_Hydration"); hudmessages.AddMessage(text, null, HUDMessageIcon.Hydration, string.Empty); } if (fat_amount > 0f) { text = fat_amount.ToString("F0") + " " + localization.Get("HUD_Nutrition_Fat"); hudmessages.AddMessage(text, null, HUDMessageIcon.Fat, string.Empty); } if (proteins_amount > 0f) { text = proteins_amount.ToString("F0") + " " + localization.Get("HUD_Nutrition_Protein"); hudmessages.AddMessage(text, null, HUDMessageIcon.Proteins, string.Empty); } if (carbo_amount > 0f) { text = carbo_amount.ToString("F0") + " " + localization.Get("HUD_Nutrition_Carbo"); hudmessages.AddMessage(text, null, HUDMessageIcon.Carbo, string.Empty); } text = localization.Get(TriggerAction.GetTextPerfect(TriggerAction.TYPE.Drink)) + ": " + GreenHellGame.Instance.GetLocalization().Get(data.m_LiquidType.ToString()); hudmessages.AddMessage(text, null, HUDMessageIcon.None, string.Empty); EventsManager.OnEvent(Enums.Event.Drink, 1, (int)data.m_LiquidType); }
private void Fill(LiquidContainerInfo lc_info) { if (lc_info.m_Amount == 0f) { return; } float amount = this.m_Amount; this.m_Amount += lc_info.m_Amount; this.m_Amount = Mathf.Clamp(this.m_Amount, 0f, this.m_Capacity); float num = this.m_Amount - amount; lc_info.m_Amount -= num; PlayerAudioModule.Get().PlayWaterSpillSound(1f, false); }
private void OnSetState(SwimState state) { if (state == SwimState.Dive) { PlayerAudioModule.Get().PlayBeforeDivingSound(); this.UpdateAudioMixer(true); GreenHellGame.Instance.SetSnapshot(AudioMixerSnapshotGame.Underwater, 0.5f); return; } if (state == SwimState.Swim) { this.UpdateAudioMixer(false); GreenHellGame.Instance.SetSnapshot(AudioMixerSnapshotGame.Default, 0.5f); PlayerAudioModule.Get().PlayAfterDivingSound(); } }
private void UpdateInputs() { float axis = Input.GetAxis("Mouse ScrollWheel"); if (axis > 0.01f) { this.m_Mode++; if (this.m_Mode >= WatchMode.Count) { this.m_Mode = WatchMode.PlayerParameters; } if (this.m_Mode == WatchMode.Sanity) { this.m_Mode = WatchMode.PlayerParameters; } PlayerAudioModule.Get().PlayWatchSwitchTabSound(); } else if (axis < -0.01f) { this.m_Mode--; if (this.m_Mode < WatchMode.PlayerParameters) { this.m_Mode = WatchMode.Sanity; } if (this.m_Mode == WatchMode.Sanity) { this.m_Mode = WatchMode.Hour; } PlayerAudioModule.Get().PlayWatchSwitchTabSound(); } if (this.m_Mode == WatchMode.Sanity) { Watch.Get().SetState(Watch.State.Sanity); } else if (this.m_Mode == WatchMode.Hour) { Watch.Get().SetState(Watch.State.Time); } else if (this.m_Mode == WatchMode.PlayerParameters) { Watch.Get().SetState(Watch.State.Macronutrients); } else if (this.m_Mode == WatchMode.Compass) { Watch.Get().SetState(Watch.State.Compass); } }
private void OnChangeSanity(float diff, string text_id) { HUDMessages hudmessages = (HUDMessages)HUDManager.Get().GetHUD(typeof(HUDMessages)); string text = GreenHellGame.Instance.GetLocalization().Get("HUD_Sanity") + ((diff <= 0f) ? string.Empty : "+") + diff.ToString(); hudmessages.AddMessage(text, null, HUDMessageIcon.None, string.Empty); if (text_id != string.Empty) { text = GreenHellGame.Instance.GetLocalization().Get(text_id); hudmessages.AddMessage(text, null, HUDMessageIcon.None, string.Empty); } if (this.m_Sanity <= this.m_SanityLevelToPlaySounds) { PlayerAudioModule.Get().PlaySanityLossSound(1f); } HUDSanity.Get().OnChangeSanity(diff); }
private void UpdateState() { if (this.m_State == SwimState.Swim) { if (this.m_LookController.m_LookDev.y < -this.m_MinAngleToDive && this.m_Inputs.m_Vertical > 0.5f) { this.m_State = SwimState.Dive; PlayerAudioModule.Get().PlayBeforeDivingSound(); this.UpdateAudioMixer(true); } } else if (this.m_State == SwimState.Dive && this.m_Player.transform.position.y + Player.DEEP_WATER * 0.9f > this.m_Player.GetWaterLevel()) { this.m_State = SwimState.Swim; this.UpdateAudioMixer(false); } }
private void UpdateHeartBeatSound() { float proportionalClamp = CJTools.Math.GetProportionalClamp(0f, 1f, (float)this.m_Sanity, 1f, 0f); this.m_HeartBeatVolume += (proportionalClamp - this.m_HeartBeatVolume) * Time.deltaTime * 0.2f; if (this.m_HeartBeatVolume <= 0f) { return; } float proportionalClamp2 = CJTools.Math.GetProportionalClamp(1.5f, 0.2f, (float)this.m_Sanity, 1f, 0.1f); if (Time.time - this.m_LastHeartSoundTime >= proportionalClamp2 && !PlayerAudioModule.Get().IsHeartBeatSoundPlaying()) { PlayerAudioModule.Get().PlayHeartBeatSound(this.m_HeartBeatVolume, false); this.m_LastHeartSoundTime = Time.time; } }
protected override void OnEnable() { base.OnEnable(); this.m_Animator.SetInteger(this.m_DeathTypeHash, (int)this.m_DeathType); DialogsManager.Get().StopDialog(); CutscenesManager.Get().StopCutscene(); AIManager.Get().OnPlayerDie(); if (this.m_DeathType == DeathController.DeathType.UnderWater) { PlayerAudioModule.Get().PlayUnderwaterDeathSound(); } else { PlayerAudioModule.Get().PlayDeathSound(); } this.SetState(DeathController.DeathState.Dying); this.m_DeathTime = new float?(Time.time); }
public override void OnAnimEvent(AnimEventID id) { if (id == AnimEventID.DeathEnd) { this.SetState(DeathController.DeathState.Death); if (ChallengesManager.Get().IsChallengeActive()) { ChallengesManager.Get().FailChallenge(); } } else if (id == AnimEventID.DeathFall) { PlayerAudioModule.Get().PlayBodyFallSound(); } else { base.OnAnimEvent(id); } }
public override void OnAnimEvent(AnimEventID id) { base.OnAnimEvent(id); if (id == AnimEventID.PassingOutFall) { PlayerAudioModule.Get().PlayBodyFallSound(); return; } if (id == AnimEventID.RecoverEnd) { this.m_Player.UnblockMoves(); this.m_Player.UnblockRotation(); this.m_MovesBlocked = false; this.m_PassingOutProgress = 0f; this.SetState(ConsciousnessController.ConsciousnessState.None); this.m_Animator.SetInteger(this.m_PassOutHash, 0); this.Stop(); } }