public override void Close() { base.Close(); if (UIManager.DestroyPanel.Contains(panelname)) { Instance = null; } UserInfoPanel.Instance.UpdatePanel(); }
void PlayerAccountUpgrade(GameObject go)//玩家游客账号升级 { bool player_is_guest = DataManager.Instance.is_guest; if (!player_is_guest) { TcpNet.Instance.send_proto_msg_to_client((int)Stype.Auth, (int)Cmd.eUserLoginOutReq, null); } else { PlayerAccountUpgradePanel.Show(); } }