void Start() { pc = GameObject.FindGameObjectWithTag("Player").GetComponent <Player2DController>(); pm = GameObject.Find("Player Manager").GetComponent <PlayerManager>(); ps = GetComponent <ParticleSystem>(); em = ps.emission; em.enabled = true; }
public KeyCode hackKey; //Button to Hack an enemy void Start() { anim = this.transform.parent.GetComponent <Animator> (); hacksprite = GetComponentInChildren <SpriteRenderer> (); objectsInRange = new ArrayList(); HackCD = 10; playerScript = GetComponentInParent <Player2DController>(); buttonController = playerScript.buttonController.GetComponent <SkillButtonHandler>(); }
void Start() { mc = Camera.main.GetComponent <CameraController>(); pc = GetComponent <Player2DController>(); defaultDistance = mc.distance; pm = GameObject.FindGameObjectWithTag("Player Manager").GetComponent <PlayerManager>(); lm = GameObject.FindGameObjectWithTag("Level Manager").GetComponent <LevelManager>(); hm = GameObject.FindGameObjectWithTag("Health Manager").GetComponent <HealthManager> (); }
public void Die() { healthPoints = 0; isAlive = false; playerController = GameObject.FindGameObjectWithTag("Player").GetComponent <Player2DController> (); playerController.characterControllable = false; Time.timeScale = 0; }
// Use this for initialization void Start() { anim = GetComponent <Animator>(); player = GameObject.FindGameObjectWithTag("Player"); playerscript = player.GetComponent <PlayerInfo>(); playerControlScript = player.GetComponent <Player2DController>(); buttonController = playerControlScript.buttonController.GetComponent <SkillButtonHandler>(); LevelColor = GetComponent <Renderer>().material.color; AssignDelta(); }
void Start() { pc = GameObject.FindGameObjectWithTag("Player").GetComponent <Player2DController> (); defaultMoveSpeed = pc.movementSpeed; }