// Start is called before the first frame update void Start() { ResultUI1_1 = GameObject.Find("ResultText1_1"); Text uitext = GetComponent <Text>(); foreach (KeyValuePair <string, int> DictKvp in PlayeGetItem.getTrashList()) { mytotal = 0; valueP = 0; valueT = 0; valueG = 0; valueB = 0; valueTv = 0; valueTa = 0; num = 0; numf = 0; valueP = PlayeGetItem.getTrashList()["Petbotol(Clone)"]; valueT = PlayeGetItem.getTrashList()["tabako(Clone)"]; valueG = PlayeGetItem.getTrashList()["Gyomou(Clone)"]; valueGm = PlayeGetItem.getTrashList()["Gyomou(masuugu)(Clone)"]; valueB = PlayeGetItem.getTrashList()["Biniru(Clone)"]; valueTv = PlayeGetItem.getTrashList()["Terebi(Clone)"]; valueTa = PlayeGetItem.getTrashList()["Taiya(Clone)"]; valueTa = PlayeGetItem.getTrashList()["Uki(Clone)"]; mytotal = float.Parse(Convert.ToString((valueT * 0.000015f) + (valueP * 0.03f) + (valueG * 5) + (valueGm * 5) + (valueB * 0.000015f) + (valueTv * 40) + (valueTa * 18) + (valueU * 0.019))); num = (int)(mytotal * 100); numf = (float)num / 100f; Debug.Log(num); Debug.Log(numf); uitext.text = numf.ToString(); Debug.Log(mytotal); } }
// Start is called before the first frame update void Start() { ResultUI2_52 = GameObject.Find("ResultText2_52"); Text uitext = GetComponent <Text>(); value = PlayeGetItem.getTrashList()["Terebi(Clone)"]; foreach (KeyValuePair <string, int> DictKvp in PlayeGetItem.getTrashList()) { uitext.text = Convert.ToString(value * 40) + "kg"; } }
// Start is called before the first frame update void Start() { ResultUI2_32 = GameObject.Find("ResultText2_32"); Text uitext = GetComponent <Text>(); value = PlayeGetItem.getTrashList()["Gyomou(Clone)"]; value2 = PlayeGetItem.getTrashList()["Gyomou(masuugu)(Clone)"]; foreach (KeyValuePair <string, int> DictKvp in PlayeGetItem.getTrashList()) { uitext.text = Convert.ToString((value * 5) + (value2 * 5)) + "kg"; } }
// Start is called before the first frame update void Start() { //Debug.Log(PlayeGetItem.getLivingList()); Debug.Log(PlayeGetItem.getTrashList()); //Debug.Log(PlayeGetItem.getTrashList()/*["tabako"]*/); foreach (KeyValuePair <string, int> DictKvp in PlayeGetItem.getTrashList()) { Debug.Log(DictKvp); } foreach (KeyValuePair <string, int> DictKvp in PlayeGetItem.getLivingList()) { Debug.Log(DictKvp); } }
// Start is called before the first frame update void Start() { ResultUI2_22 = GameObject.Find("ResultText2_22"); Text uitext = GetComponent <Text>(); value = PlayeGetItem.getTrashList()["tabako(Clone)"]; foreach (KeyValuePair <string, int> DictKvp in PlayeGetItem.getTrashList()) { uitext.text = Convert.ToString(value * 0.015) + "g"; } Debug.Log("↓"); foreach (KeyValuePair <string, int> DictKvp in PlayeGetItem.getTrashList()) { Debug.Log(DictKvp); } }