public void ClickClose() { // ...这里暂无判空等检测 graph.Disconnect(mixer, 0); graph.Disconnect(mixer, 1); graph.DestroyPlayable(mixer); graph.DestroyOutput(output); // cube位置会停在销毁的时刻 }
public void ClickClose() { // ...这里暂无判空等检测 graph.Disconnect(mixer, 0); graph.Disconnect(mixer, 1); graph.DestroyPlayable(mixer); graph.DestroyOutput(output); // cube位置会停在销毁的时刻 }