private void OnMediaOpenend() { CurrentTrack = _playerManager.CurrentTrack; PlayPreviousCommand.RaiseCanExecuteChanged(); PlayNextCommand.RaiseCanExecuteChanged(); OnTrackChanged(CurrentTrack); }
private void OnMediaOpenend() { _progressTimer?.Start(); CurrentTrack = _playerManager.CurrentTrack; PlayNextCommand.RaiseCanExecuteChanged(); PauseCommand.RaiseCanExecuteChanged(); LoadCoverSource(CurrentTrack); }