void Start() { isJumping = false; originPosY = mouse.transform.position.y; rb = mouse.GetComponent<Rigidbody> (); playFlagManager = FindObjectOfType<PlayFlagManager> (); soundManager = FindObjectOfType<SoundManager> (); }
void Start () { playFlagManager = FindObjectOfType<PlayFlagManager> (); soundManager = FindObjectOfType<SoundManager> (); }
void Start () { instancePosY = wood03.localPosition.y; instanceObject = FindObjectOfType<InstanceObject>(); playFlagManager = FindObjectOfType<PlayFlagManager> (); }
void Start () { playFlagManager = FindObjectOfType<PlayFlagManager> (); rnd = new System.Random(); }