public override void Launch() { _logger = injectionBinder.GetInstance <LogSignal>(); _logger.Dispatch(LoggerTypes.Info, "Launch from MainGameServer Context."); foreach (var pack in MainCtx.Packages) { pack.Launch(injectionBinder); } PlayFabServerEvents.OnServerStartupComplete += OnPlayFabServerStartup; //startup server _serverService = injectionBinder.GetInstance <PlayFabServerService>(); _serverService.PlayFabServerStartup(); }