public void RequestMultiplayerServer(string PlayFabId) { RequestMultiplayerServerRequest request = new RequestMultiplayerServerRequest(); request.BuildId = PlayFabServerInstance.singleton.BuildIdKey; //TODO dont statically assign preferred regions request.PreferredRegions = new List <string> { "EastUs", "WestUs" }; request.SessionId = Guid.NewGuid().ToString(); PlayFabMultiplayerAPI.RequestMultiplayerServer(request, MultiplayerServerResponseSuccess, Error, null, null); }
private void requestMultiplayerServer() { RequestMultiplayerServerRequest requestData = new RequestMultiplayerServerRequest(); requestData.BuildId = "1ba80645-10ff-492d-93e1-b31f9e56c1d6"; requestData.SessionId = "c03b9f6a-a392-4e72-82c5-655ed6be4395"; requestData.PreferredRegions = new List <AzureRegion>() { AzureRegion.NorthEurope }; PlayFabMultiplayerAPI.RequestMultiplayerServer(requestData, OnRequestMultiplayerServer, OnRequestMultiplayerServerError); }
private void RequestMultiplayerServer() { Debug.Log("[ClientStartUp].RequestMultiplayerServer"); RequestMultiplayerServerRequest requestData = new RequestMultiplayerServerRequest(); requestData.BuildId = configuration.buildId; requestData.SessionId = System.Guid.NewGuid().ToString(); requestData.PreferredRegions = new List <AzureRegion>() { AzureRegion.EastUs }; PlayFabMultiplayerAPI.RequestMultiplayerServer(requestData, OnRequestMultiplayerServer, OnRequestMultiplayerServerError); }
private void RequestFabServerInfo() { H.klog1($"Requesting Fab server info", this.name); RequestMultiplayerServerRequest req = new RequestMultiplayerServerRequest(); req.BuildId = buildid; req.SessionId = System.Guid.NewGuid().ToString(); req.PreferredRegions = new List <string>() { "EastUs" }; PlayFabMultiplayerAPI.RequestMultiplayerServer(req, ResRequestMultiplayer, ErrRequestMultiplayer); }
private void RequestMultiplayerServer() { RequestMultiplayerServerRequest requestData = new RequestMultiplayerServerRequest(); requestData.BuildId = settings.GetComponent <Settings>().buildId; requestData.PreferredRegions = new List <string>() { "NorthEurope" }; requestData.SessionId = settings.GetComponent <Settings>().sessionId; if (requestData.SessionId.Equals("")) { requestData.SessionId = System.Guid.NewGuid().ToString(); } PlayFabMultiplayerAPI.RequestMultiplayerServer(requestData, OnRequestMultiplayerServer, OnRequestMultiplayerServerError); }