private void SetObjectsContinued(PlayFabResult <SetObjectsResponse> result, UUnitTestContext testContext, string failMessage) { var request = new GetObjectsRequest { Entity = entityKey, EscapeObject = true }; var eachTask = PlayFabEntityAPI.GetObjectsAsync(request, null, extraHeaders); ContinueWithContext(eachTask, testContext, GetObjects2Continued, true, "GetObjects2 failed", false); }
public void ObjectApi(UUnitTestContext testContext) { var request = new GetObjectsRequest { Entity = entityKey, EscapeObject = true }; var eachTask = PlayFabEntityAPI.GetObjectsAsync(request, null, extraHeaders); ContinueWithContext(eachTask, testContext, GetObjects1Continued, true, "GetObjects1 failed", false); }