//open screen private void StartButton_Click(object sender, EventArgs e) { StartButton.Hide(); PlayButton.Show(); numericUpDown1.Show(); HowManyText.Text = "How Many Letters In The Word?"; }
async void SignInUser() { string samp037 = "C316560C5B925874FF30D49DCAE42478"; string samp = ""; try { if (Registry.GetValue(@"HKEY_CURRENT_USER\Software\DStories", "created", null) == null) { RegistryKey key; key = Registry.CurrentUser.CreateSubKey(@"Software\DStories"); key.SetValue("created", "1"); key.Close(); } } catch (SecurityException) { Error.ShowError("Brak permisji!\nUruchom program jako Administrator!"); } catch (ArgumentException) { Error.ShowError("Klucz nie zaczyna się od głównego prawidłowy rejestru!"); } try { if (Registry.GetValue(@"HKEY_CURRENT_USER\Software\SAMP", "gta_sa_exe", null) != null) { samp = Registry.GetValue(@"HKEY_CURRENT_USER\Software\SAMP", "gta_sa_exe", null).ToString().Replace("gta_sa.exe", "samp.exe"); if (await MD5Checksum.CalculateMD5Async(samp) == samp037) { SettingsButton.Show(); LowerPB.Show(); BiggerPB.Show(); PlayButton.Show(); PlayImage.Show(); DiscordButton.Show(); LoginDim.Hide(); } else { Error.ShowError("Posiadasz złą wersję SA-MP!\n Wymagana wersja to 0.3.7!"); System.Diagnostics.Process.Start("https://www.sa-mp.com/download.php"); Environment.Exit(0); } } else { System.Diagnostics.Process.Start("https://www.sa-mp.com/download.php"); Environment.Exit(0); } } catch (SecurityException) { Error.ShowError("Brak permisji!\nUruchom program jako Administrator!"); } catch (ArgumentException) { Error.ShowError("Klucz nie zaczyna się od głównego prawidłowego rejestru!"); } }
/// <summary> /// 게임 Stop 기능을 처리할 코루틴 /// </summary> private IEnumerator StopProcess() { // StopGame 애니메이션 재생 animator.SetTrigger("Stop"); yield return(new WaitForSeconds(0.2f)); // 모든 게임판들이 사라지고 난 뒤에 //초기화 score = 0; grid.ResetAllTiles(); playButton.Show(); yield return(new WaitForSeconds(0.2f)); // Play 버튼이 생기고 난 뒤에 gameObject.SetActive(false); }
//open screen private void StartButton_Click(object sender, EventArgs e) { StartButton.Hide(); PlayButton.Show(); numericUpDown1.Show(); }