コード例 #1
0
ファイル: SafetyAreaMono.cs プロジェクト: Skodeva/SDK4
 //切换游戏区域步骤的状态
 public void ChangePlayAreaState(PlayAreaStateEnum playAreaStateEnum, object data = null)
 {
     if (playAreaStateMachine != null)
     {
         playAreaStateMachine.ChangeState(playAreaStateEnum, data);
     }
 }
コード例 #2
0
    public void ChangeState(PlayAreaStateEnum playAreaStateEnum, object data = null)
    {
        if (currentState != null)
        {
            currentState.OnStateExit(data);
        }

        IState newState = playAreaStateDic[playAreaStateEnum];

        newState.OnStateEnter(data);
        currentState = newState;
    }