///---------------------------------------------------------------------------------------------- //... public void EnableClip(PlayAnimatorClip playAnimClip) { activeClips++; var index = ports[playAnimClip]; var weight = playAnimClip.GetClipWeight(); clipsMixer.SetInputWeight(index, activeClips == 1 ? 1f : weight); activeClipsWeight = activeClips >= 2 ? 1 : weight; }
public void EnableClip(PlayAnimatorClip playAnimClip) { if (animator == null) { return; } if (!graph.IsValid()) { return; } activeClips++; var index = ports[playAnimClip]; var weight = playAnimClip.GetClipWeight(); mixerPlayableHandle.SetInputWeight(0, activeClips == 2? 0 : 1 - weight); mixerPlayableHandle.SetInputWeight(index, weight); }
public void EnableClip(PlayAnimatorClip playAnimClip) { if (animator == null) { return; } #if UNITY_2017_1_OR_NEWER if (!graph.IsValid()) { return; } #elif UNITY_5_6_OR_NEWER if (!graph.IsValid()) { return; } #else if (!mixerPlayable.IsValid()) { return; } #endif activeClips++; var index = ports[playAnimClip]; var weight = playAnimClip.GetClipWeight(); #if UNITY_2017_1_OR_NEWER mixerPlayable.SetInputWeight(0, activeClips == 2? 0 : 1 - weight); mixerPlayable.SetInputWeight(index, weight); #elif UNITY_5_6_OR_NEWER mixerPlayableHandle.SetInputWeight(0, activeClips == 2? 0 : 1 - weight); mixerPlayableHandle.SetInputWeight(index, weight); #else mixerPlayable.SetInputWeight(0, activeClips == 2? 0 : 1 - weight); mixerPlayable.SetInputWeight(index, weight); #endif }