public void AnimateRandom() { int i = (int)Mathf.Floor(Random.Range(0, animations.Count)); AnimationClip clip = animations[i]; PlayAnimation anim = GetComponent <PlayAnimation>(); anim.PlayClip(clip, true); }
public void AnimateRandom() { int i = (int)Mathf.Floor(Random.Range(0, animations.Count)); AnimationClip clip = animations[i]; PlayAnimation anim = GetComponent <PlayAnimation>(); anim.PlayClip(clip, true); }