public void GameEnd(bool _victory) { Color c = gameplayManager.Data.Colors[_victory ? 2 : 3]; c.a = 0.8f; logo.color = c; endScreen.gameObject.SetActive(true); endScreenText.text = _victory ? "victory" : "defeat"; endScreen.Anim(); }
public void Transition(e_step _step) { transitionText.text = _step.ToString(); transition.Anim(); }