public override void UpdateValues() { anim.SetBool(moveBoolName, ic.move.magnitude > 0.0f || pmc.IsOnGround() == false); if (ic.move.x > 0) { rend.flipX = false; } if (ic.move.x < 0) { rend.flipX = true; } if (ac.isAttacking) { if (attackTrigger != true) { anim.SetTrigger(attackTriggerName); attackTrigger = true; } } else { attackTrigger = false; } }
public override void Update() { if (input.action) { if (isAttacking == false && !overheated & !buttonPressed) { if (pmc.IsOnGround() == false && pmc.onGround == false) { isAttacking = true; OnAttack(); } } buttonPressed = true; } else { buttonPressed = false; if (isAttacking) { isAttacking = false; } } if (!overheated) { if (heat >= warningThresholdOn && !warning) { warning = true; onWarningStart.Invoke(); } if (heat <= warningThresholdOff && warning) { warning = false; onWarningEnd.Invoke(); } if (heat >= overheatThreshhold) { overheated = true; onOverheatStart.Invoke(); warning = false; onWarningEnd.Invoke(); } } if (heat > 0) { if (!overheated) { heat -= normalCooldown * Time.deltaTime; } else { heat -= overheatCooldown * Time.deltaTime; if (heat <= 0 && overheated == true) { overheated = false; heat = 0; onOverheatEnd.Invoke(); } } } slider.value = heat; }