void LoginEvent(GameObject g) { User_Service.Login(IptLoginPhone.text, IptLoginPsw.text, PlatformDifferences.GetPushClientID(), t => { EUser user = t.GetData() as EUser; OnLoginServerBack(user); }); }
void OnGetUserInfoComplated(string name, string face) { User_Service.PlatformLogin(OpenID, name, face , PlatformDifferences.GetPushClientID(), t => { EUser user = t.GetData() as EUser; OnLoginServerBack(user); }); }