public void Start() { myField = new Plant[25]; for (int i = 0; i < 25; i++) { myField[i] = new Plant(); } fieldTileData = TileManager.GetInstance().TileFieldGet(); view = new PlantDataView(); harvest = new HarvestCalc(); FieldUnlock(0); }
public Field(int num) : base(num) { eventStr = "Field"; field = FieldManager.GetInstance(); view = FieldManager.GetInstance().View; map = MapEventManager.GetInstance(); events = new EventCode[] { new EventCode("種を植える", "Seed"), new EventCode("肥料を与える", "Fertilizer"), new EventCode("水を与える", "Water"), new EventCode("収穫する", "Harvest") }; }