コード例 #1
0
            private void SetProcessMessagesHandler()
            {
                try
                {
                    using (var teamLock = PlanningPoker.GetScrumTeam(TeamName))
                    {
                        teamLock.Lock();
                        var team   = teamLock.Team;
                        var member = team.FindMemberOrObserver(MemberName);

                        // Removes old messages, which the member has already read, from the member's message queue.
                        while (member.HasMessage && member.Messages.First().Id <= LastMessageId)
                        {
                            member.PopMessage();
                        }

                        // Updates last activity on member to record time, when member checked for new messages.
                        // also notifies to save the team into repository
                        member.UpdateActivity();

                        PlanningPoker.GetMessagesAsync(member, ProcessMessages);
                    }
                }
                catch (Exception ex)
                {
                    ThrowException(ex);
                }
            }
コード例 #2
0
 private NodeMessage CreateTeamCreatedMessage(string teamName)
 {
     using (var teamLock = PlanningPoker.GetScrumTeam(teamName))
     {
         teamLock.Lock();
         var team = teamLock.Team;
         return(new NodeMessage(NodeMessageType.TeamCreated)
         {
             Data = SerializeScrumTeam(team)
         });
     }
 }
コード例 #3
0
 private void OnEstimationCanceledMessage(string teamName)
 {
     using (var teamLock = PlanningPoker.GetScrumTeam(teamName))
     {
         teamLock.Lock();
         var team = teamLock.Team;
         try
         {
             _processingScrumTeamName = team.Name;
             team.ScrumMaster.CancelEstimation();
         }
         finally
         {
             _processingScrumTeamName = null;
         }
     }
 }
コード例 #4
0
 private void OnMemberDisconnectedMessage(string teamName, ScrumTeamMemberMessage message)
 {
     using (var teamLock = PlanningPoker.GetScrumTeam(teamName))
     {
         teamLock.Lock();
         var team = teamLock.Team;
         try
         {
             _processingScrumTeamName = team.Name;
             team.Disconnect(message.MemberName);
         }
         finally
         {
             _processingScrumTeamName = null;
         }
     }
 }
コード例 #5
0
 private void OnMemberJoinedMessage(string teamName, ScrumTeamMemberMessage message)
 {
     using (var teamLock = PlanningPoker.GetScrumTeam(teamName))
     {
         teamLock.Lock();
         var team = teamLock.Team;
         try
         {
             _processingScrumTeamName = team.Name;
             team.Join(message.MemberName, string.Equals(message.MemberType, typeof(Observer).Name, StringComparison.OrdinalIgnoreCase));
         }
         finally
         {
             _processingScrumTeamName = null;
         }
     }
 }
コード例 #6
0
 private NodeMessage CreateTeamCreatedMessage(string teamName)
 {
     try
     {
         using (var teamLock = PlanningPoker.GetScrumTeam(teamName))
         {
             teamLock.Lock();
             var team = teamLock.Team;
             return(new NodeMessage(NodeMessageType.TeamCreated)
             {
                 Data = SerializeScrumTeam(team)
             });
         }
     }
     catch (Exception ex)
     {
         _logger.LogError(ex, Resources.Error_CreateTeamNodeMessage, teamName, NodeId);
         return(null);
     }
 }
コード例 #7
0
 private void OnMemberActivityMessage(string teamName, ScrumTeamMemberMessage message)
 {
     using (var teamLock = PlanningPoker.GetScrumTeam(teamName))
     {
         teamLock.Lock();
         var team = teamLock.Team;
         try
         {
             _processingScrumTeamName = team.Name;
             var observer = team.FindMemberOrObserver(message.MemberName);
             if (observer != null)
             {
                 observer.UpdateActivity();
             }
         }
         finally
         {
             _processingScrumTeamName = null;
         }
     }
 }
コード例 #8
0
 private void OnMemberEstimatedMessage(string teamName, ScrumTeamMemberEstimationMessage message)
 {
     using (var teamLock = PlanningPoker.GetScrumTeam(teamName))
     {
         teamLock.Lock();
         var team = teamLock.Team;
         try
         {
             _processingScrumTeamName = team.Name;
             var member = team.FindMemberOrObserver(message.MemberName) as Member;
             if (member != null)
             {
                 member.Estimation = new Estimation(message.Estimation);
             }
         }
         finally
         {
             _processingScrumTeamName = null;
         }
     }
 }
コード例 #9
0
        private void ProcessRequestTeamsMessage(NodeMessage message)
        {
            _logger?.LogInformation(Resources.Info_NodeMessageReceived, NodeId, message.SenderNodeId, message.RecipientNodeId, message.MessageType);

            var scrumTeamNames = (IEnumerable <string>)message.Data;

            foreach (var scrumTeamName in scrumTeamNames)
            {
                try
                {
                    string scrumTeamData = null;
                    try
                    {
                        using (var teamLock = PlanningPoker.GetScrumTeam(scrumTeamName))
                        {
                            teamLock.Lock();
                            scrumTeamData = SerializeScrumTeam(teamLock.Team);
                        }
                    }
                    catch (Exception)
                    {
                        scrumTeamData = null;
                    }

                    var initializeTeamMessage = new NodeMessage(NodeMessageType.InitializeTeam)
                    {
                        RecipientNodeId = message.SenderNodeId,
                        Data            = scrumTeamData != null ? scrumTeamData : (DeletedTeamPrefix + scrumTeamName)
                    };
                    SendNodeMessage(initializeTeamMessage);
                }
                catch (Exception)
                {
                }
            }
        }