public PlanetContainer() { Algorithm = AlgorithmType.Classic; Seeds = new List<double> { 0 }; Shema = Shema.GetDefault(); Container2D = new PlanetContainer2D(); Container3D = new PlanetContainer3D(); }
public void SetPlanetContainer(PlanetContainer2D colorContainer) { //ColorEditor.Shema = colorContainer.Shema; //GenerationEditor.PlanetContainer2D = colorContainer; }