コード例 #1
0
        internal static void GenerateTestSystem(SolarSystemSettings solarSystemSettings)
        {
            StarHelper.CreateAndInitialiseSystemStar(ScaleHelper.Millions(1), StarHelper.BasicSunColor());

            string planetShader = "flatshaded";

            Planet earth = new Planet("earth", new Vector3d(ScaleHelper.Millions(20), 0, 0),
                                      NoiseGenerator.FastPlanet(6000),
                                      EffectLoader.LoadSM5Effect("AtmosphericScatteringGround").Clone(),
                                      6000, Color.DarkSeaGreen.ChangeTone(-100), Color.SaddleBrown, Color.SaddleBrown.ChangeTone(-10), 0.000001f);

            earth.Orbit(Vector3d.Zero, ScaleHelper.Millions(20), ScaleHelper.Millionths(0.1f));
            earth.AddAtmosphere();
            SystemCore.GameObjectManager.AddAndInitialiseGameObject(earth);


            Planet moon = new Planet("moon", new Vector3d(ScaleHelper.Millions(20) + 20000, 0, 0),
                                     NoiseGenerator.Voronoi(0.02f),
                                     EffectLoader.LoadSM5Effect(planetShader).Clone(),
                                     2000, Color.DarkGray.ChangeTone(10), Color.DarkGray, Color.DarkGray.ChangeTone(-10));

            moon.Orbit(earth, 20000, ScaleHelper.Millionths(50f));
            moon.orbitAngle = RandomHelper.GetRandomeAngle();
            SystemCore.GameObjectManager.AddAndInitialiseGameObject(moon);


            Planet moon2 = new Planet("moon2", new Vector3d(ScaleHelper.Millions(20) + 40000, 0, 0),
                                      NoiseGenerator.RidgedMultiFractal(0.02f),
                                      EffectLoader.LoadSM5Effect(planetShader).Clone(),
                                      1000, Color.SandyBrown.ChangeTone(-80), Color.SandyBrown.ChangeTone(-90), Color.SandyBrown.ChangeTone(-100));

            moon2.Orbit(earth, 40000, ScaleHelper.Millionths(50f));
            moon2.orbitAngle = RandomHelper.GetRandomeAngle();
            SystemCore.GameObjectManager.AddAndInitialiseGameObject(moon2);

            Planet moon3 = new Planet("moon3", new Vector3d(ScaleHelper.Millions(20) + 45000, 0, 0),
                                      NoiseGenerator.RidgedMultiFractal(0.02f),
                                      EffectLoader.LoadSM5Effect(planetShader).Clone(),
                                      500, Color.DarkSlateGray.ChangeTone(10), Color.DarkSlateGray, Color.DarkSlateGray.ChangeTone(-10));

            moon3.Orbit(moon2, 5000, ScaleHelper.Millionths(50f));
            moon3.orbitAngle = RandomHelper.GetRandomeAngle();
            SystemCore.GameObjectManager.AddAndInitialiseGameObject(moon3);
        }