コード例 #1
0
 public GameObjectGenerator(PlaneMeshGenerator meshGenerator, Transform root, Material material)
 {
     this.meshGenerator = meshGenerator;
     this.root          = root;
     this.material      = material;
 }
コード例 #2
0
 public void GenerateSquareMesh()
 {
     PlaneMeshGenerator.Create("myMesh", true, size);
     filter.mesh = GenerateSquareMesh(size, gridSubdivNbr);
 }