public void Reset() { _plane = new Plane.ImagePlane(); GS = new Screen.GameScreens(); SS = new Screen.ScrollScreen(); GS.Reset_1(); GS.score = 0; }
public override void LoadContent() { backgrounds1 = Static.CONTENT.Load <Texture2D>("background"); backgrounds2 = Static.CONTENT.Load <Texture2D>("BG1223"); Bronze = Static.CONTENT.Load <Texture2D>("medalBronze"); Silver = Static.CONTENT.Load <Texture2D>("medalSilver"); Gold = Static.CONTENT.Load <Texture2D>("medalGold"); Sc = new Screen.ScrollScreen(); STAR = new List <Score.Star>(); s = new Score.Star(); CR = new Rockets.CollisionRocket(); Font = Static.CONTENT.Load <SpriteFont>("font"); _plane1 = new Plane.ImagePlane(); Sc.LoadContent(); base.LoadContent(); }