public void LockPlacement() { if (PlacementTile == null) { return; } State = PlacementObjectState.ROTATING; }
public void SelectObject(FruitData p_FruitData) { if (p_FruitData != null) { FruitData = p_FruitData; ObjectSpriteRenderer.sprite = p_FruitData.Sprite; ObjectSpriteRenderer.enabled = true; if (p_FruitData.Type != TowerType.BOMB) { SquareSpriteRenderer.enabled = true; } else { SquareSpriteRenderer.enabled = false; } State = PlacementObjectState.SELECTED; } }
public void UnlockPlacement() { State = PlacementObjectState.SELECTED; }