private void CheckInput() { if (PlacementObject.GetFruitData() != null) { if (Input.GetMouseButtonDown(0)) { if (PlacementObject.GetFruitData().Type == TowerType.BOMB) { PlacementObject.PlaceSelectedObject(); } else { PlacementObject.LockPlacement(); } } else if (Input.GetMouseButtonUp(0) && PlacementObject.GetState() == PlacementObject.PlacementObjectState.ROTATING && PlacementObject.GetFruitData().Type != TowerType.BOMB) { PlacementObject.PlaceSelectedObject(); } } if (Input.GetMouseButtonDown(1)) { PlacementObject.UnSelectObject(); } }