void Start() { _hover = GameObject.Find("Hover"); _placeScript = _hover.GetComponent<PlacementMouse>(); _scoreController = GameObject.Find("ScoreController"); _checkCoins = _scoreController.GetComponent<CoinsController>(); _removeBuilding = GameObject.Find("RemoveButton"); _removeBuilding.GetComponent<Button>().onClick.AddListener(removeBool); }
void Start() { _hover = GameObject.Find("Hover"); _placeScript = _hover.GetComponent <PlacementMouse>(); _scoreController = GameObject.Find("ScoreController"); _checkCoins = _scoreController.GetComponent <CoinsController>(); _removeBuilding = GameObject.Find("RemoveButton"); _removeBuilding.GetComponent <Button>().onClick.AddListener(removeBool); }