private void Start() { GameObject player = GameObject.Find("Player 2"); audioSource = GetComponentInParent <AudioSource>(); buttonScale = new Vector3(0.75f, 0.75f, 0.75f); TextMeshProUGUI[] tooltips = transform.parent.parent.GetComponentsInChildren <TextMeshProUGUI>(); foreach (TextMeshProUGUI t in tooltips) { if (t.name == "Tooltip") { tooltip = t; tooltip.transform.SetAsLastSibling(); } } es = GameObject.Find("EventSystem").GetComponent <EventSystem>(); if (es.currentSelectedGameObject != null) { ChangeTooltip(es.currentSelectedGameObject.name); } cs = player.GetComponent <CastSpell>(); pt = player.GetComponent <PlaceTrap>(); controllerCursor = GameObject.Find("ControllerCursor").GetComponent <Image>(); cursorMove = player.GetComponent <MoveControllerCursor>(); }
protected override void Start() { if (!isServer) { dragonSkillsMenu.SetActive(false); } m_RemoveAddRoom = GetComponent <RemoveAddRoom>(); m_PlaceTrap = GetComponent <PlaceTrap>(); m_PlaceDragonling = GetComponent <PlaceDragonling>(); m_FireBreath = GetComponent <FireBreath>(); m_Entomb = GetComponent <Entomb>(); base.Start(); }
void Start() { //Get references pause = gameManager.GetComponent <PauseMenu>(); pt = GetComponent <PlaceTrap>(); allCameras.Add(cam); allCameras.Add(cam2); //Queue Initialization queue = new GameObject[queueSize]; CreateSpellQueue(); spellQueue.transform.SetAsLastSibling(); //Handle cursor or set buttons if controller connected p2Controller = gameManager.GetComponent <CheckControllers>().GetControllerTwoState(); placeEnabled = false; }
protected override void Start() { if (!isServer) { dragonSkillsMenu.SetActive(false); } m_RemoveAddRoom = GetComponent<RemoveAddRoom>(); m_PlaceTrap = GetComponent<PlaceTrap>(); m_PlaceDragonling = GetComponent<PlaceDragonling>(); m_FireBreath = GetComponent<FireBreath>(); m_Entomb = GetComponent<Entomb>(); base.Start(); }
private void Start() { pt = playerTwo.GetComponent <PlaceTrap>(); cs = playerTwo.GetComponent <CastSpell>(); }