void Awake() { if (buildTower1 != null) { return; } buildTower1 = this; }
void Start() { buildTower1 = this.GetComponent <PlaceTower1Test>(); buildTower1.enabled = false; }
void Awake() { if (buildTower1 != null) { return; } buildTower1 = this; }
void Start() { buildTower1 = this.GetComponent <PlaceTower1Test>(); buildTower1.enabled = false; }