public static UInt32 convertTo(PixmapFormat format, UInt32 colorRGBA8888) { if (format == PixmapFormat.RGBA8888) { return(colorRGBA8888); } else if (format == PixmapFormat.RGB565) { return(toRGB565(colorRGBA8888)); } else if (format == PixmapFormat.RGB888) { return(toRGB888(colorRGBA8888)); } else if (format == PixmapFormat.RGBA4444) { return(toRGBA4444(colorRGBA8888)); } else if (format == PixmapFormat.ALPHA) { return(getAAsByte(colorRGBA8888)); } else if (format == PixmapFormat.INTENSITY) { return(toIntensity(colorRGBA8888)); } else if (format == PixmapFormat.LUMINANCE_ALPHA) { return(toLuminanceAlpha(colorRGBA8888)); } return(0); }
public MonoGamePixmap(int width, int height, PixmapFormat format) { _width = width; _height = height; _pixmap = new UInt32[width, height]; _setColor = new MonoGameColor(0, 0, 0, 255); _blending = PixmapBlending.NONE; _filter = PixmapFilter.NEAREST_NEIGHBOUR; _format = format; }
public override Texture newTexture(Pixmap pixmap, PixmapFormat format) { var rawPixmap = ((MonoGamePixmap)pixmap).toRawPixelsARGB(); var texture = new Texture2D(_graphicsDevice, pixmap.getWidth(), pixmap.getHeight(), false, SurfaceFormat.Color); texture.SetData(rawPixmap); return(new MonoGameTexture(texture)); }
public static int getBytesPerPixel(PixmapFormat format) { var bytesPerPixel = 2; if (format == PixmapFormat.INTENSITY) { bytesPerPixel = 1; } else if (format == PixmapFormat.RGB888) { bytesPerPixel = 3; } else if (format == PixmapFormat.RGBA8888) { bytesPerPixel = 4; } return(bytesPerPixel); }
public Texture newTexture(Pixmap pixmap, PixmapFormat format) { var rawPixmap = pixmap.getPixels(); SurfaceFormat destFormat; if (format == PixmapFormat.ALPHA) { destFormat = SurfaceFormat.Alpha8; } else if (format == PixmapFormat.RGBA8888) { destFormat = SurfaceFormat.ColorSRgb; } else { throw new ArgumentException("format not supported"); } var texture = new Texture2D(_graphicsDevice, pixmap.getWidth(), pixmap.getHeight(), false, destFormat); texture.SetData(rawPixmap); return(new MonoGameTexture(texture)); }
public static extern ref XImage XGetImage(IntPtr display, Window drawable, int x, int y, uint width, uint height, ulong plane_mask, PixmapFormat format);
public AndroidPixmap(Bitmap bitmap, PixmapFormat format) { this.bitmap = bitmap; _format = format; }
public Pixmap newPixmap(int width, int height, PixmapFormat format) { return(new MonoGamePixmap(width, height, format)); }
public Texture newTexture(FileHandle fileHandle, PixmapFormat format) { var pixmap = newPixmap(fileHandle); return(newTexture(pixmap, pixmap.getFormat())); }
public IPixmap NewPixmap(string fileName, PixmapFormat format) { Bitmap.Config config = null; if (format == PixmapFormat.RGB565) { config = Bitmap.Config.Rgb565; } else if (format == PixmapFormat.ARGB4444) { config = Bitmap.Config.Argb4444; } else { config = Bitmap.Config.Argb8888; } BitmapFactory.Options opt = new BitmapFactory.Options(); opt.InPreferredConfig = config; Stream s = null; Bitmap bitmap = null; try { s = _am.Open(fileName); bitmap = BitmapFactory.DecodeStream(s); if (bitmap == null) { throw new AndroidRuntimeException("Couldn't load bitmap from asset" + fileName); } } catch { throw new AndroidRuntimeException("Couldn't load bitmap from asset" + fileName); } finally { if (s != null) { try { s.Close(); } catch {} } } if (bitmap.GetConfig() == Bitmap.Config.Rgb565) { format = PixmapFormat.RGB565; } else if (bitmap.GetConfig() == Bitmap.Config.Argb4444) { format = PixmapFormat.ARGB4444; } else { format = PixmapFormat.ARGB8888; } return(new AndroidPixmap(bitmap, format)); }