private void CreateReferenceImage(int width, int height, Action <Canvas> renderMethod) { Pixmap.Layer image = this.RenderToTexture(width, height, renderMethod); image.SavePixelData(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "CanvasTestOutput.png")); }
private void CreateReferenceImage(string name, int width, int height, Action <Canvas> renderMethod) { Pixmap.Layer image = this.RenderToTexture(width, height, renderMethod); image.SavePixelData(TestHelper.GetEmbeddedResourcePath(name, ".png")); }