public void TestPixelDPI() { PixelUnit pixel = 1000d; DPIUnit dpi = 600d; InchUnit inch = 25d; Assert.AreEqual(1000d / 600d, pixel.ToInchLength(dpi).Value); Assert.AreEqual(25d / (1d / 600d), inch.ToPixelCount(dpi).Value); }
public static string ToPixelsString(PixelUnit unit, Vector2 value) { string unitString = GetUnitString(unit); if (!String.IsNullOrEmpty(unitString)) { unitString = " " + unitString; } return(string.Format(CultureInfo.InvariantCulture, "x:{0:F}{2}\ny:{1:F}{2}", UnityToPixelsUnit(value.x), UnityToPixelsUnit(value.y), unitString)); }
public void TestPixel() { PixelUnit val1 = 100d; PixelUnit val2 = 10d; Assert.AreEqual(110d, (val1 + val2).Value); Assert.AreEqual(90d, (val1 - val2).Value); Assert.AreEqual(1000d, (val1 * val2).Value); Assert.AreEqual(10d, (val1 / val2).Value); }
public static float UnityFromPixelsUnit(PixelUnit unit, double value) { switch (unit) { case PixelUnit.Relative: return((float)value); case PixelUnit.Pixels: return((float)(value / 4096.0)); } Debug.LogWarning("Tried to convert value to unknown pixel unit"); return((float)value); }
public static double UnityToPixelsUnit(PixelUnit unit, float value) { switch (unit) { case PixelUnit.Relative: return((double)value); case PixelUnit.Pixels: return((double)(value * 4096.0)); } Debug.LogWarning("Tried to convert value to unknown pixel unit"); return((double)value); }
public static string ToRoundedPixelsString(PixelUnit unit, Vector2 value) { string unitString = GetUnitString(unit); if (!String.IsNullOrEmpty(unitString)) { unitString = " " + unitString; } float x = (long)Math.Round((double)value.x * 16384) / 16384.0f; float y = (long)Math.Round((double)value.y * 16384) / 16384.0f; return(string.Format(CultureInfo.InvariantCulture, "u:{0:F}{2}\nv:{1:F}{2}", UnityToPixelsUnit(x), UnityToPixelsUnit(y), unitString)); }
public static GUIContent GetUnitGUIContent(PixelUnit unit) { return(pixelUnitGUIContent[(int)unit]); }
public static string GetUnitString(PixelUnit unit) { return(pixelUnitStrings[(int)unit]); }