public void water(Vector3 pos) { ArrayList pits = PitManager.pits; for (int i = 0; i < pits.Count; i++) { PitManager.Pit pit = (PitManager.Pit)pits [i]; if (pit.InIt(pos)) { if (pit.HasSeed) { pit.GrowFlower(); pits.RemoveAt(i); } break; } } }