コード例 #1
0
    public PistonRight SpawnRightNth(int n)
    {
        GameObject pistonRightObj = Instantiate(PistonRightPrefab);

        pistonRightObj.transform.position    = map.basePosition + map.scaleFactor * new Vector3(9.5f, (float)n, 0);
        pistonRightObj.transform.localScale += map.scaleVector;
        pistonRight = pistonRightObj.GetComponent <PistonRight>();
        pistonRight.Initialize(n, map);

        return(pistonRight);
    }
コード例 #2
0
ファイル: PistonPair.cs プロジェクト: roadmageb/tetra-tower
    public PistonPair MakePair(PistonLeft left, PistonRight right, int row)
    {
        Debug.Assert(left.currentRow == right.currentRow);
        Debug.Assert(left.currentRow == row);

        this.left  = left;
        this.right = right;
        this.row   = row;

        left.pair  = this;
        right.pair = this;
        return(this);
    }