void OnAreaChanged(Area area) { Wars.EndAllWarsForEliminatedFactions(); Pins.RemoveAllPinsInUnclaimedAreas(); Hud.GenerateMapOverlayImage(); Hud.RefreshForAllPlayers(); }
void OnAreaChanged(Area area) { Wars.EndAllWarsForEliminatedFactions(); Pins.RemoveAllPinsInUnclaimedAreas(); Hud.GenerateMapOverlayImage(); Hud.RefreshForAllPlayers(); }