コード例 #1
0
    // Use this for initialization
    void Start()
    {
        Volcanos     = GameObject.FindGameObjectsWithTag(ObjTag_Volcano);
        PieplSpawner = GetComponent <PieplSpawner> ();

        CurrentWave              = -1;
        bWaveSpawningActive      = PrepareNextWave();
        PieplSpawner.CurrentWave = 0;
        PieplSpawner.SpawnPiepl();

        NextWaveStartsText.enabled = false;
        WaveStartsText.enabled     = false;

        bInvokedWinning = false;
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        Volcanos = GameObject.FindGameObjectsWithTag (ObjTag_Volcano);
        PieplSpawner = GetComponent<PieplSpawner> ();

        CurrentWave = -1;
        bWaveSpawningActive = PrepareNextWave ();
        PieplSpawner.CurrentWave = 0;
        PieplSpawner.SpawnPiepl ();

        NextWaveStartsText.enabled = false;
        WaveStartsText.enabled = false;

        bInvokedWinning = false;
    }