public Game() { Pieces = PieceFactory.CreatePieces(); CapturedPieces = new Dictionary <Color, List <Piece> >() { [Color.White] = new List <Piece>(), [Color.Black] = new List <Piece>() }; Players = new Dictionary <Color, Player>(); }
public Game() { Pieces = PieceFactory.CreatePieces(); CapturedPieces = new Dictionary <Color, List <Piece> >() { [Color.White] = new List <Piece>(), [Color.Black] = new List <Piece>() }; Players = new Dictionary <Color, Player>(); }