public void AssignNewItemTask(PickupScriptableObject newItemPickup) { CurrentTask = newItemPickup.Type; cloudRendererImageLocation.sprite = newItemPickup.mySprite; ShowSpeechCloud(); if (hideCloudRoutine != null) { StopCoroutine(hideCloudRoutine); } hideCloudRoutine = StartCoroutine(HideSpeechBubbleAfterX(2)); }
public void Init(PickupScriptableObject pickupObject) { this.pickupObject = pickupObject; spriteRenderer.sprite = pickupObject.mySprite; switch (pickupObject.weightCategory) { case WeightCategory.SuperHeavy: timeAdd = 10; speedModifier = 0.5f; pointValue = 40; break; case WeightCategory.Heavy: timeAdd = 8; speedModifier = 0.6f; pointValue = 30; break; case WeightCategory.Medium: timeAdd = 6; speedModifier = 0.75f; pointValue = 20; break; case WeightCategory.Light: timeAdd = 4; speedModifier = 0.9f; pointValue = 10; break; case WeightCategory.VeryLight: timeAdd = 2; speedModifier = 1f; pointValue = 5; break; } type = pickupObject.Type; if (pickupObject.animationOverrideController != null) { animator.runtimeAnimatorController = pickupObject.animationOverrideController; } highlight.enabled = false; }
private void HandleInput() { if (Input.GetKeyDown(KeyCode.Space)) { if (currentPickedupCollectable != null) { currentPickedupCollectable.Drop(); if (inHell) { GameMaster.instance.satanTaskManager.HideSpeechCloud(); currentPickedupCollectable.PlaceInHell(); GameMaster.instance.SetNewTarget(); } currentPickedupCollectable.gameObject.transform.localScale = new Vector3(1, 1, 1); currentPickedupCollectable = null; speed = 100; SoundManager.instance.PlayDropSoundsingle(); } else if (currentTouchedCollectable != null) { currentTouchedCollectable.Pickup(anchor); currentPickedupCollectable = currentTouchedCollectable; PickupScriptableObject CurrObject = currentPickedupCollectable.pickupObject; speed *= currentPickedupCollectable.speedModifier; } } if (Input.GetKeyDown(KeyCode.R)) { GameMaster.instance.satanTaskManager.RemindWantedItem(); } if (Input.GetKeyDown(KeyCode.F)) { if (scareCrowPrefab != null && haveAScareCrowToDrop) { Instantiate(scareCrowPrefab, transform.position, Quaternion.identity); haveAScareCrowToDrop = false; Invoke("ResetScareCrow", 5); } } }
public void AssignRandomItemTask(PickupScriptableObject[] pickupOptions) { PickupScriptableObject itemToAssign = pickupOptions[Random.Range(0, pickupOptions.Length - 1)]; AssignNewItemTask(itemToAssign); }