private void StorageFill() { ContainerManager containerManager = ContainerManager.SharedInstance; //get pickup container PickupIngredientContainer refillContainer = containerManager.RefillContainer; //Refill tempRefillInst; if (hasChe <= 0) { refillContainer.GetIngredientModelByType(IngredientType.Cheese).transform.position = cheSpawn.transform.position; //tempRefillInst = Instantiate(RefillTempPref); //tempRefillInst.IngredientType = IngredientType.Cheese; //tempRefillInst.transform.position = cheSpawn.transform.position; } if (hasLet <= 0) { refillContainer.GetIngredientModelByType(IngredientType.Lettuce).transform.position = letSpawn.transform.position; //tempRefillInst = Instantiate(RefillTempPref); //tempRefillInst.IngredientType = IngredientType.Lettuce; //tempRefillInst.transform.position = letSpawn.transform.position; } if (hasTom <= 0) { refillContainer.GetIngredientModelByType(IngredientType.Tomato).transform.position = tomSpawn.transform.position; //tempRefillInst = Instantiate(RefillTempPref); //tempRefillInst.IngredientType = IngredientType.Tomato; //tempRefillInst.transform.position = tomSpawn.transform.position; } }
private void StorageFill() { ContainerManager containerManager = ContainerManager.SharedInstance; //get pickup container PickupIngredientContainer refillContainer = containerManager.ContainerContainer; //Refill tempRefillInst; if (hasBow <= 0) { refillContainer.GetContainerModelByType(FoodContainerType.Bowl).transform.position = bowSpawn.transform.position; //tempRefillInst = Instantiate(RefillTempPref); //tempRefillInst.IngredientType = IngredientType.Chip; //tempRefillInst.transform.position = chiSpawn.transform.position; } //if (hasLad <= 0) //{ // refillContainer.GetContainerModelByType(FoodContainerType.Ladle); // shell.transform.position = ladSpawn.transform.position; //shell.transform.localScale = new Vector3(40, 40, 40); //tempRefillInst = Instantiate(RefillTempPref); //tempRefillInst.IngredientType = IngredientType.Shell; //tempRefillInst.transform.position = sheSpawn.transform.position; //} }
private void StorageFill() { ContainerManager containerManager = ContainerManager.SharedInstance; //get pickup container PickupIngredientContainer refillContainer = containerManager.InfiniteContainer; //Refill tempRefillInst; if (hasChi <= 0) { refillContainer.GetIngredientModelByType(IngredientType.Chip).transform.position = chiSpawn.transform.position; //tempRefillInst = Instantiate(RefillTempPref); //tempRefillInst.IngredientType = IngredientType.Chip; //tempRefillInst.transform.position = chiSpawn.transform.position; } if (hasShe <= 0) { GameObject shell = refillContainer.GetIngredientModelByType(IngredientType.Shell); shell.transform.position = sheSpawn.transform.position; //shell.transform.localScale = new Vector3(40,40,40); //tempRefillInst = Instantiate(RefillTempPref); //tempRefillInst.IngredientType = IngredientType.Shell; //tempRefillInst.transform.position = sheSpawn.transform.position; } }
void OnTriggerEnter(Collider refillCollide) { if (refillCollide.CompareTag("Refill")) { ContainerManager containerManager = ContainerManager.SharedInstance; //get pickup container PickupIngredientContainer pickupContainer = containerManager.PickupIngredientContainer; //Debug.Log("refilled"); //temp vars for ingreds //PhysicalIngredient IngredInst1; //PhysicalIngredient IngredInst2; //PhysicalIngredient IngredInst3; pickupContainer.GetIngredientModelByType(refillCollide.GetComponent <Refill>().IngredientType).transform.position = ingredSpawn1.transform.position; pickupContainer.GetIngredientModelByType(refillCollide.GetComponent <Refill>().IngredientType).transform.position = ingredSpawn2.transform.position; pickupContainer.GetIngredientModelByType(refillCollide.GetComponent <Refill>().IngredientType).transform.position = ingredSpawn3.transform.position; //create each ingredient //IngredInst1 = Instantiate(IngredTempPref); //IngredInst1.IngredientType = refillCollide.GetComponent<Refill>().IngredientType; //IngredInst1.transform.position = ingredSpawn1.transform.position; //IngredInst2 = Instantiate(IngredTempPref); //IngredInst2.IngredientType = refillCollide.GetComponent<Refill>().IngredientType; //IngredInst2.transform.position = ingredSpawn2.transform.position; //IngredInst3 = Instantiate(IngredTempPref); //IngredInst3.IngredientType = refillCollide.GetComponent<Refill>().IngredientType; //IngredInst3.transform.position = ingredSpawn3.transform.position; //kill refill toDelete = refillCollide.gameObject; } }