private bool RemoveSection(Pickeditem _item) { if (_item.Remove)//Om Remove har blivit tryckt { if (!_item.isScaling) { GameObject obj = _item.getObj().m_obj; obj.transform.position = Camera.main.transform.position + Camera.main.transform.forward + new Vector3(0, -0.2f, 0); obj.GetComponent <Rigidbody>().AddForce(Camera.main.transform.forward); if (_item.hasMerged) { obj.GetComponent <ItemProperties>().hasItem = _item.m_merge; } _item.Remove = false; m_items.RemoveAt(m_items.Count - 1); obj = null; if (m_items.Count == 1) { m_items[0].StartMS(true, false); } return(true); } } return(false); }
private void CreateRestProdukt(string _value, Pickeditem _item, Pickeditem _target) { RestProdukt = miniCopy(_value, _item); RestProdukt.setTarget = _target; RestProdukt.negativeItem = _item.negativeItem; RestProdukt.setMoveTo = Positions.Swap; }
private void DivisionAddSection() { if (m_items[0].Count == 0) { updateResult = true; } if (m_items[0].Count > 0 && m_items[2].Count == 0) { if (m_items[0][0].m_itemInfo.getNormalValue - m_items[1][0].m_itemInfo.getNormalValue >= 0) { decimal fix = (decimal)m_items[0][0].m_itemInfo.getNormalValue; fix -= (decimal)m_items[1][0].m_itemInfo.getNormalValue; m_items[0][0].m_itemInfo.getNormalValue = (float)fix; RestProdukt = new Pickeditem(m_items[1][0].m_itemInfo.getNormalValue.ToString(), m_items[0][0].m_obj.transform.position, 0, (int)m_items[0][0].m_itemInfo.TypeID); RestProdukt.setMoveTo = Positions.ToResult; RestProdukt.negativeItem = m_items[0][0].negativeItem; m_items[2].Add(RestProdukt); if (m_items[0][0].m_itemInfo.getNormalValue == 0) { m_items[0][0].Remove = true; m_items[1][0].Remove = true; } } } else if (m_items[0][0].m_itemInfo.getNormalValue - m_items[1][0].m_itemInfo.getNormalValue >= 0) { decimal fix = (decimal)m_items[0][0].m_itemInfo.getNormalValue; fix -= (decimal)m_items[1][0].m_itemInfo.getNormalValue; m_items[0][0].m_itemInfo.getNormalValue = (float)fix; RestProdukt = new Pickeditem(m_items[1][0].m_itemInfo.getNormalValue.ToString(), m_items[0][0].m_obj.transform.position, 0, (int)m_items[0][0].m_itemInfo.TypeID); RestProdukt.setTarget = m_items[2][0]; RestProdukt.negativeItem = m_items[0][0].negativeItem; if (m_items[0][0].m_itemInfo.getNormalValue == 0) { m_items[0][0].Delete(); m_items[0].RemoveAt(0); } } else { if (m_items[0].Count > 0) { m_items[0][0].StartMS(true, false); m_items[0][0].setMoveTo = Positions.result; } if (m_items[1].Count > 0) { m_items[1][0].StartMS(true, false); m_items[1][0].setMoveTo = Positions.result; } } }
public void MergeDivi(Pickeditem _obj) { oldValue = _obj.m_itemInfo.getNormalValue * m_itemInfo.getNormalValue; m_merge.Add(_obj); m_merge[0].m_itemInfo = new ItemProperties(); m_merge[0].m_itemInfo.getNormalValue = _obj.m_itemInfo.getNormalValue; m_merge[0].mergeType = Powers.Division; GameObject.DestroyImmediate(_obj.m_obj.GetComponent <ItemProperties>().TextValue); GameObject.DestroyImmediate(_obj.m_obj); }
private void MoveToMerge(Pickeditem _item) { if (_item.m_obj.activeSelf) { _item.setMoveTo = Positions.Middle; if (!_item.isMoving) { _item.m_itemInfo.TextValue.SetActive(false); _item.m_obj.SetActive(false); } } }
public Pickeditem popDiviObj(Pickeditem _reference, int _type) { Pickeditem itemPop = new Pickeditem(_reference.m_itemInfo.setValue.ToString(), itemPosition, _reference.pos, _type); itemPop.negativeItem = _reference.negativeItem; m_itemInfo.setValue -= 1; itemPop.mergeType = Powers.None; m_merge.RemoveAt(0); return(itemPop); }
public Pickeditem popMergeObj() { Pickeditem itemPop; if (m_merge[m_merge.Count - 1].m_itemInfo.texten == ".") { itemPop = new Pickeditem(m_merge[m_merge.Count - 1].m_itemInfo.texten, itemPosition, m_merge[m_merge.Count - 1].pos, (int)m_merge[m_merge.Count - 1].m_itemInfo.TypeID); } else { itemPop = new Pickeditem(m_merge[m_merge.Count - 1].m_itemInfo.setValue.ToString(), itemPosition, m_merge[m_merge.Count - 1].pos, (int)m_merge[m_merge.Count - 1].m_itemInfo.TypeID); itemPop.negativeItem = m_merge[m_merge.Count - 1].negativeItem; itemPop.mergeType = m_merge[m_merge.Count - 1].mergeType; itemPop.m_merge = m_merge[m_merge.Count - 1].m_merge; decimal from = (decimal)itemPop.m_itemInfo.setValue; decimal to = (decimal)m_itemInfo.setValue; switch (itemPop.mergeType)//reverse { case Powers.Add: to -= from; break; case Powers.Substract: to += from; break; case Powers.Multiplication: to /= from; break; case Powers.Division: to *= from; break; default: break; } m_itemInfo.setValue = (float)to; itemPop.mergeType = Powers.None; } m_merge.RemoveAt(m_merge.Count - 1); return(itemPop); }
public bool SortDivideNumbers() { // Enklaste versionen av divisionen if (checkResult) { ready = checkResult; return(ready); } if (RestProdukt != null) { if (!RestProdukt.isMoving) { if (RestProdukt.setMoveTo == Positions.Target) { if (m_items[0].Count > 0) { if (RestProdukt.setTarget == m_items[0][0]) { m_items[0][0].m_itemInfo.getNormalValue += RestProdukt.m_itemInfo.getNormalValue; } } if (m_items[2].Count > 0) { if (RestProdukt.setTarget == m_items[2][0]) { RestProdukt.setTarget.m_itemInfo.getNormalValue += 1; RestProdukt.setTarget.m_merge.Add(RestProdukt); } } RestProdukt.Delete(); RestProdukt = null; } return(true); } else { return(false); } } else { return(true); } }
private void DivisionBackSection() { if (m_items[2].Count > 0) { if (m_items[2][0].hasMerged) { RestProdukt = m_items[2][0].popDiviObj(m_items[1][0], (int)m_items[0][0].m_itemInfo.TypeID); RestProdukt.setTarget = m_items[0][0]; } else { CreateRestProdukt(m_items[2][0].m_itemInfo.itemValue.ToString(), m_items[2][0], m_items[0][0]); RestProdukt.m_itemInfo.getNormalValue = m_items[1][0].m_itemInfo.getNormalValue; m_items[2].RemoveAt(0); } } }
public void MergeBasicPower(Pickeditem _obj, Powers _pow) { if (_obj.m_itemInfo.texten != ".") { decimal to = (decimal)m_itemInfo.setValue; decimal from = (decimal)_obj.m_itemInfo.setValue; switch (_pow) { case Powers.Add: to += from; _obj.mergeType = Powers.Add; break; case Powers.Substract: to -= from; _obj.mergeType = Powers.Substract; break; case Powers.Multiplication: to *= from; _obj.mergeType = Powers.Multiplication; break; case Powers.Division: to /= from; _obj.mergeType = Powers.Division; break; default: break; } m_itemInfo.setValue = (float)to; } else { _obj.mergeType = Powers.None; m_itemInfo.texten = _obj.m_itemInfo.texten; } _obj.mergeType = _pow; m_merge.Add(_obj); GameObject.DestroyImmediate(_obj.m_obj.GetComponent <ItemProperties>().TextValue); GameObject.DestroyImmediate(_obj.m_obj); }
public Pickeditem(Pickeditem _obj) { m_obj = (GameObject)GameObject.Instantiate(_obj.m_obj); m_itemInfo = m_obj.GetComponent <ItemProperties>(); GameObject.DestroyImmediate(m_obj.GetComponent <Rigidbody>()); if (m_obj.GetComponent <BoxCollider>()) { m_obj.GetComponent <BoxCollider>().isTrigger = true; } else if (m_obj.GetComponent <SphereCollider>()) { m_obj.GetComponent <SphereCollider>().isTrigger = true; } else { mergeType = Powers.Convert; m_itemInfo.setPartValue(_obj.m_itemInfo.p1, _obj.m_itemInfo.p2); m_obj.GetComponent <CapsuleCollider>().isTrigger = true; } m_obj.layer = LayerMask.NameToLayer("Picked"); m_obj.transform.localScale = Vector3.zero; // Start skala setMoveTo = Positions.AddSub; setScaleTo = Scaling.PickupScale; if (_obj.m_itemInfo.hasItem != null) { m_merge = _obj.m_itemInfo.hasItem; m_itemInfo.setValue = _obj.m_itemInfo.setValue; mergeType = Powers.Division; } m_itemInfo.setValue = _obj.m_itemInfo.setValue; oldValue = m_itemInfo.setValue; oldPosNeg = m_itemInfo.isNegative; StartMS(true, true); m_itemInfo.SpawnHitParticles(); }
public void MergeNewDivi(Pickeditem _obj) { decimal temp = (decimal)m_itemInfo.getNormalValue; Delete(); m_obj = (GameObject)GameObject.Instantiate(GlobalItems.g_listOfObj[2]); m_obj.layer = LayerMask.NameToLayer("Picked"); GameObject.Destroy(m_obj.GetComponent <Rigidbody>()); m_obj.transform.localScale = new Vector3(0.05f, 0.05f, 0.1f); if (m_itemInfo == null) { m_itemInfo = m_obj.GetComponent <ItemProperties>(); } m_itemInfo.setPartValue((float)temp, _obj.m_itemInfo.getNormalValue); mergeType = Powers.Convert; GameObject.DestroyImmediate(_obj.m_obj.GetComponent <ItemProperties>().TextValue); GameObject.DestroyImmediate(_obj.m_obj); }
public bool SortBasicNumbers() // fixa talens värden innan den mergar eller backar { if (RestProdukt == null) { for (int i = 0; i < m_items.Count; i++) { for (int k = 0; k < m_items[i].Count; k++) { if (m_items[i].Count - 1 == k) // om den sista värdeRegler { if (m_items[i][k].m_itemInfo.setValue == 0 && m_items[i][k].m_itemInfo.texten != ".") // nollans regler { if (m_items[i].Count > 1) // om det finns flera värden { if (m_items[i][k - 1].m_itemInfo.texten != ".") //om värdet innan visar sig inte vara ett comma { m_items[i][k].Delete(); m_items[i].RemoveAt(k); countSize--; return(false); } } } } if (i == 0) // översta talen { #region Negative if (m_items[i][k].negativeItem) { if (m_items[0].Count - 1 > k) // om det inte är det sista talet { Debug.Log(m_items[i][k].m_itemInfo.setValue); if (m_items[i][k].m_itemInfo.setValue < -9) { if (m_items[i][k + 1].m_itemInfo.texten == ".") { if (m_items[i][k + 2].negativeItem) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k], m_items[i][k + 2]); m_items[i][k].m_itemInfo.setValue += 10; return(false); } else { Debug.Log("0"); CreateRestProdukt("10", m_items[i][k], m_items[i][k + 2]); m_items[i][k + 2].m_itemInfo.setValue -= 1; return(false); } } else { if (m_items[i][k + 1].negativeItem) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k], m_items[i][k + 1]); m_items[i][k].m_itemInfo.setValue += 10; return(false); } else { Debug.Log("0"); CreateRestProdukt("10", m_items[i][k], m_items[i][k + 1]); m_items[i][k + 1].m_itemInfo.setValue -= 1; return(false); } } } else if (!m_items[i][k + 1].m_itemInfo.isNegative) { if (m_items[i][k + 1].m_itemInfo.texten == "." && !m_items[i][k + 2].negativeItem) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k + 2], m_items[i][k]); m_items[i][k + 2].m_itemInfo.setValue -= 10; return(false); } else { Debug.Log("0"); CreateRestProdukt("10", m_items[i][k + 1], m_items[i][k]); m_items[i][k + 1].m_itemInfo.setValue -= 1; return(false); } } } else if (m_items[i][k].m_itemInfo.setValue < -9) { Debug.Log("0"); m_items[i][k].m_itemInfo.setValue += 10; Pickeditem temp = new Pickeditem("1", m_items[i][k].m_obj.transform.position, 0, (int)m_items[i][k].m_itemInfo.TypeID); temp.negativeItem = m_items[i][k].negativeItem; countSize++; temp.setMoveTo = Positions.AddSub; m_items[0].Add(temp); Debug.Log("3"); return(false); } } #endregion else #region Positive { if (m_items[i].Count - 1 > k) // om det inte är det sista talet { if (m_items[i][k].m_itemInfo.setValue > 9) { Debug.Log("te"); if (m_items[i][k + 1].m_itemInfo.texten == ".") { if (!m_items[i][k + 2].negativeItem) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k], m_items[i][k + 2]); m_items[i][k].m_itemInfo.setValue -= 10; return(false); } else { Debug.Log("0"); CreateRestProdukt("10", m_items[i][k + 2], m_items[i][k]); m_items[i][k + 2].m_itemInfo.setValue += 1; return(false); } } else { if (!m_items[0][k].negativeItem) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k], m_items[i][k + 1]); m_items[i][k].m_itemInfo.setValue -= 10; return(false); } else { Debug.Log("0"); CreateRestProdukt("10", m_items[i][k + 1], m_items[i][k]); m_items[i][k + 1].m_itemInfo.setValue += 1; return(false); } } } else if (m_items[i][k + 1].m_itemInfo.isNegative) { if (m_items[i][k + 1].m_itemInfo.texten == "." && !m_items[i][k + 2].negativeItem) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k + 2], m_items[i][k]); m_items[i][k + 2].m_itemInfo.setValue += 10; return(false); } else { Debug.Log("0"); CreateRestProdukt("10", m_items[i][k + 1], m_items[i][k]); m_items[i][k + 1].m_itemInfo.setValue += 1; return(false); } } } else if (m_items[i][k].m_itemInfo.setValue > 9) { Debug.Log("0"); m_items[i][k].m_itemInfo.setValue -= 10; Pickeditem temp = new Pickeditem("1", m_items[i][k].m_obj.transform.position, 0, (int)m_items[i][k].m_itemInfo.TypeID); temp.negativeItem = m_items[i][k].negativeItem; countSize++; temp.setMoveTo = Positions.AddSub; m_items[0].Add(temp); Debug.Log("3"); return(false); } } #endregion } else if (i == 2) // resultatet { #region Negative if (m_items[i][k].negativeItem) //Om detta värdet är negativt == röd i detta fallet { if (m_items[0].Count > 0) // om det finns items i det övre fältet { if (m_items[0][0].m_itemInfo.texten == ".") { if (m_items[0][1].negativeItem) { if (m_items[i][k].m_itemInfo.setValue < -9) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k], m_items[0][1]); m_items[i][k].m_itemInfo.setValue += 10; return(false); } } else if (m_items[0][1].m_itemInfo.setValue != 0) { CreateRestProdukt("10", m_items[0][1], m_items[i][k]); Debug.Log(m_items[0][1].m_itemInfo.setValue); m_items[0][1].m_itemInfo.setValue -= 1; Debug.Log(m_items[0][1].m_itemInfo.setValue); return(false); } } else { if (m_items[0][0].negativeItem) { if (m_items[i][k].m_itemInfo.setValue < -9) { Debug.Log("0"); CreateRestProdukt("1", m_items[0][0], m_items[i][k]); m_items[0][0].m_itemInfo.setValue += 10; return(false); } } else if (m_items[0][0].m_itemInfo.setValue != 0) { Debug.Log("0"); Debug.Log(m_items[0][0].m_itemInfo.setValue); m_items[0][0].m_itemInfo.setValue -= 1; Debug.Log(m_items[0][0].m_itemInfo.setValue); CreateRestProdukt("10", m_items[0][0], m_items[i][k]); return(false); } } } else if (m_items[i][k].m_itemInfo.setValue < -9) { Debug.Log("0"); m_items[i][k].m_itemInfo.setValue -= 10; Pickeditem temp = new Pickeditem("1", m_items[i][k].m_obj.transform.position, 0, (int)m_items[i][k].m_itemInfo.TypeID); countSize++; temp.setMoveTo = Positions.AddSub; temp.negativeItem = m_items[i][k].negativeItem; m_items[0].Add(temp); Debug.Log("3"); return(false); } } #endregion else #region Positive { if (m_items[0].Count > 0) { if (m_items[0][0].m_itemInfo.texten == ".") { if (!m_items[0][1].negativeItem) { if (m_items[i][k].m_itemInfo.setValue > 9) { Debug.Log("0"); CreateRestProdukt("1", m_items[i][k], m_items[0][1]); m_items[i][k].m_itemInfo.setValue -= 10; return(false); } } else if (m_items[i][k].m_itemInfo.setValue != 0) { CreateRestProdukt("10", m_items[0][1], m_items[i][k]); m_items[0][1].m_itemInfo.setValue += 1; return(false); } } else { if (!m_items[0][0].negativeItem) { if (m_items[i][k].m_itemInfo.setValue > 9) { Debug.Log("0"); m_items[i][k].m_itemInfo.setValue -= 10; CreateRestProdukt("1", m_items[i][k], m_items[0][0]); return(false); } } else if (m_items[i][k].m_itemInfo.setValue != 0) { Debug.Log("0"); m_items[0][0].m_itemInfo.setValue -= 1; CreateRestProdukt("10", m_items[0][0], m_items[i][k]); return(false); } } } else if (m_items[i][k].m_itemInfo.setValue > 9) // lägg till en ny item { m_items[i][k].m_itemInfo.setValue -= 10; Pickeditem temp = new Pickeditem("1", m_items[i][k].m_obj.transform.position, 0, (int)m_items[i][k].m_itemInfo.TypeID); countSize++; temp.setMoveTo = Positions.AddSub; m_items[0].Add(temp); Debug.Log("3"); return(false); } } #endregion if (checkResult) { ready = ResultBasicController(); return(ready); } } //Radera onödiga siffrer/märken } } return(true); } else if (!RestProdukt.isMoving) { if (RestProdukt.setMoveTo == Positions.Target) { if (RestProdukt.setTarget.negativeItem == RestProdukt.negativeItem) { RestProdukt.setTarget.m_itemInfo.setValue += RestProdukt.m_itemInfo.setValue; } else { RestProdukt.setTarget.m_itemInfo.setValue += RestProdukt.m_itemInfo.setValue; RestProdukt.setTarget.negativeItem = RestProdukt.negativeItem; } RestProdukt.Delete(); RestProdukt = null; } return(false); } else { return(false); } }
public Pickeditem getObj() { Pickeditem itemPop; if (m_merge.Count > 0 && !m_remove) { if (m_merge[0].m_itemInfo.texten == ".") { itemPop = new Pickeditem(m_merge[0].m_itemInfo.texten, itemPosition, m_merge[0].pos, (int)m_merge[0].m_itemInfo.TypeID); } else { Debug.Log(m_merge[m_merge.Count - 1].m_itemInfo.itemValue); if (m_merge[m_merge.Count - 1].mergeType == Powers.Division) { decimal fix = (decimal)oldValue * (decimal)m_merge[m_merge.Count - 1].m_itemInfo.setValue; oldValue = (float)fix; itemPop = new Pickeditem(m_merge[m_merge.Count - 1].m_itemInfo.getNormalValue.ToString(), itemPosition, m_merge[m_merge.Count - 1].pos, (int)m_merge[m_merge.Count - 1].m_itemInfo.TypeID); itemPop.negativeItem = m_merge[m_merge.Count - 1].negativeItem; itemPop.mergeType = Powers.None; m_itemInfo.isNegative = oldPosNeg; m_itemInfo.getNormalValue = oldValue; } else { itemPop = new Pickeditem(m_merge[m_merge.Count - 1].oldValue.ToString(), itemPosition, m_merge[m_merge.Count - 1].pos, (int)m_merge[m_merge.Count - 1].m_itemInfo.TypeID); itemPop.negativeItem = m_merge[m_merge.Count - 1].negativeItem; itemPop.mergeType = Powers.None; m_itemInfo.isNegative = oldPosNeg; m_itemInfo.getNormalValue = oldValue; } } m_merge.RemoveAt(0); } else { m_obj.transform.localScale = new Vector3(1, 1, 1); m_obj.layer = LayerMask.NameToLayer("Item"); m_obj.AddComponent <Rigidbody>(); if (m_obj.GetComponent <BoxCollider>()) { m_obj.GetComponent <BoxCollider>().isTrigger = false; } else if (m_obj.GetComponent <SphereCollider>()) { m_obj.GetComponent <SphereCollider>().isTrigger = false; } else if (m_obj.GetComponent <CapsuleCollider>()) { m_obj.transform.localScale = new Vector3(1, 0.5662833f, 1); m_obj.GetComponent <CapsuleCollider>().isTrigger = false; } return(this); } return(itemPop); }
public void DiviStop(ref List <Pickeditem> _items) // <<<<<<<<<<<<<<< { if (_items.Count > 0 && !stop) { for (int i = 0; i < m_items.Count; i++) { for (int k = 0; k < m_items[i].Count; k++) { m_items[i][k].setMoveTo = Positions.Middle; m_items[i][k].StartMS(true, false); } } stop = true; } else if (_items.Count > 0 && stop) { if (updateResult) { if (ready) { checkResult = false; if (m_items[0].Count == 0 && m_items[1].Count == 0) // == det har gått jämnt ut { _items[0].MergeBasicPower(_items[1], Functions); Debug.Log("ssa"); _items.RemoveAt(1); _items[0].StartMS(true, false); _items[0].setMoveTo = Positions.Picked; _items[0].m_obj.transform.position = m_items[2][0].itemPosition; _items[0].m_itemInfo.TextValue.transform.position = m_items[2][0].itemPosition; _items[0].m_obj.SetActive(true); _items[0].m_itemInfo.TextValue.SetActive(true); } else if (m_items[0].Count == 1 && m_items[1].Count == 0) { _items[0].Delete(); m_items[2][0].MergeDivi(_items[1]); _items[1].Delete(); _items.RemoveAt(0); _items.RemoveAt(0); if (m_items[2][0].hasMerged) { Debug.Log(m_items[2][0].m_merge[0].m_itemInfo); } _items.Add(new Pickeditem(m_items[0][0])); _items.Add(new Pickeditem(m_items[2][0])); if (_items[1].hasMerged) { Debug.Log(_items[1].m_merge[0].m_itemInfo.setValue); } foreach (Pickeditem p in _items) { p.setMoveTo = Positions.Picked; } } } else { foreach (Pickeditem p in _items) { p.m_obj.SetActive(true); p.m_itemInfo.TextValue.SetActive(true); p.StartMS(true, false); p.setMoveTo = Positions.Picked; p.m_obj.transform.position = m_items[0][0].itemPosition; } } int temp = m_items.Count; for (int i = 0; i < temp; i++) { int temp_Count = m_items[0].Count; for (int k = 0; k < temp_Count; k++) { m_items[0][0].Delete(); // tar bort innehållet i item m_items[0].RemoveAt(0); // Tar bort item från listan } m_items.RemoveAt(0); // Tar bort listAllokeringen } if (m_items.Count > 0) { if (m_items[0].Count > 0) { m_items[0][0].Delete(); } m_items.RemoveAt(0); // ta bort resultatListan } if (RestProdukt != null) { RestProdukt.Delete(); RestProdukt = null; } } } }
public void BasicStop(ref List <Pickeditem> _items) { if (_items.Count > 0 && !stop) { for (int i = 0; i < m_items.Count; i++) { for (int k = 0; k < m_items[i].Count; k++) { m_items[i][k].setMoveTo = Positions.Middle; m_items[i][k].StartMS(true, false); } } stop = true; } else if (_items.Count > 0 && stop) { if (updateResult) { if (ready) { Debug.Log(_items[1].m_merge.Count); _items[0].MergeBasicPower(_items[1], Functions); Debug.Log(_items[1].m_merge.Count); _items.RemoveAt(1); _items[0].m_obj.SetActive(true); _items[0].m_itemInfo.TextValue.SetActive(true); _items[0].StartMS(true, false); _items[0].setMoveTo = Positions.Picked; _items[0].m_obj.transform.position = m_items[2][0].itemPosition; _items[0].m_itemInfo.TextValue.transform.position = m_items[2][0].itemPosition; } else { foreach (Pickeditem p in _items) { p.m_obj.SetActive(true); p.m_itemInfo.TextValue.SetActive(true); p.StartMS(true, false); p.setMoveTo = Positions.Picked; p.m_obj.transform.position = m_items[0][0].itemPosition; } } int temp = m_items.Count; for (int i = 0; i < temp; i++) { int temp_Count = m_items[0].Count; for (int k = 0; k < temp_Count; k++) { m_items[0][0].Delete(); // tar bort innehållet i item m_items[0].RemoveAt(0); // Tar bort item från listan } m_items.RemoveAt(0); // Tar bort listAllokeringen } if (m_items.Count > 0) { m_items.RemoveAt(0); // ta bort resultatListan } } } if (RestProdukt != null) { RestProdukt.Delete(); RestProdukt = null; } }
private bool ResultBasicController() { if (!ready && RestProdukt == null) { int i = m_items[2].Count - 1; int k = i - 1; while (k >= 0) { if (m_items[2][i].m_itemInfo.texten != ".") { if (m_items[2][i].negativeItem != m_items[2][k].negativeItem) { if (m_items[2][k].m_itemInfo.texten == ".") { if (m_items[2][i].negativeItem != m_items[2][k - 1].negativeItem && m_items[2][i].m_itemInfo.setValue != 0) { RestProdukt = new Pickeditem("10", m_items[2][i].m_obj.transform.position, 0, (int)m_items[2][i].m_itemInfo.TypeID); RestProdukt.setTarget = m_items[2][k - 1]; RestProdukt.setMoveTo = Positions.Swap; RestProdukt.setMoveTimer = 1.25f; if (m_items[2][i].negativeItem) { m_items[2][i].m_itemInfo.setValue += 1; RestProdukt.negativeItem = m_items[2][i].negativeItem; Debug.Log("RR"); return(false); } else if (m_items[2][i].m_itemInfo.setValue != 0) { m_items[2][i].m_itemInfo.setValue -= 1; RestProdukt.negativeItem = m_items[2][i].negativeItem; Debug.Log("RR"); return(false); } } } else { Debug.Log("RR"); if (m_items[2][i].negativeItem != m_items[2][k].negativeItem && m_items[2][i].m_itemInfo.setValue != 0) { RestProdukt = new Pickeditem("10", m_items[2][i].m_obj.transform.position, 0, (int)m_items[2][i].m_itemInfo.TypeID); RestProdukt.setTarget = m_items[2][k]; RestProdukt.setMoveTo = Positions.Swap; RestProdukt.setMoveTimer = 1.25f; if (m_items[2][i].negativeItem) { m_items[2][i].m_itemInfo.setValue += 1; RestProdukt.negativeItem = m_items[2][i].negativeItem; Debug.Log("RR"); return(false); } else { m_items[2][i].m_itemInfo.setValue -= 1; RestProdukt.negativeItem = m_items[2][i].negativeItem; Debug.Log("RR"); return(false); } } } } } i--; k--; } foreach (Pickeditem p in m_items[2]) { p.StartMS(true, false); p.setMoveTo = Positions.Middle; } return(true); } return(false); }
private Pickeditem miniCopy(string _value, Pickeditem _item) { return(new Pickeditem(_value, _item.m_obj.transform.position, 0, (int)_item.m_itemInfo.TypeID)); }