コード例 #1
0
    public static PickableObject Create(string newText)
    {
        prefab = Resources.Load("Prefabs/PickableObject");
        GameObject     newObject = Instantiate(prefab) as GameObject;
        PickableObject po        = newObject.GetComponent <PickableObject> ();

        po.SetText(newText);
        return(po);
    }