コード例 #1
0
 private static BasePhysicsListener SelectListener(GameObject gameObject, PhysicsEventType eventType)
 {
     return(eventType switch
     {
         PhysicsEventType.Collision => gameObject.GetOrCreate <CollisionListener>(),
         PhysicsEventType.Collision2D => gameObject.GetOrCreate <Collision2DListener>(),
         PhysicsEventType.Trigger => gameObject.GetOrCreate <TriggerListener>(),
         PhysicsEventType.Trigger2D => gameObject.GetOrCreate <Trigger2DListener>(),
         _ => null
     });
コード例 #2
0
    public static void ListenToCollision(this GameObject gameObject, PhysicsEventType eventType, Action <GameObject> callback)
    {
        BasePhysicsListener listener = SelectListener(gameObject, eventType);

        listener.AddListener(callback);
    }