/// <summary> /// Writes the values of the memory control block to emulated memory. /// </summary> /// <param name="memory">Emulated memory where block will be written.</param> public void Write(PhysicalMemory memory) { memory.SetByte(this.Segment, 0, this.IsLast ? (byte)0x5A : (byte)0x4D); memory.SetUInt16(this.Segment, 1, this.PspSegment); memory.SetUInt16(this.Segment, 3, this.Length); // These are just to clear the name area to make sure it is padded with nulls. memory.SetUInt32(this.Segment, 8, 0); memory.SetUInt32(this.Segment, 12, 0); memory.SetString(this.Segment, 8, this.ImageName, false); }