IItem CreateArmorTorso() { IItem armor = new Item("ArmorTorso"); PhysicalArmor armorPhysical = new PhysicalArmor(armor, 3); MagicalArmor armorMagical = new MagicalArmor(armorPhysical, 1); MaxHealthBuff armorMaxHealth = new MaxHealthBuff(armorMagical, 3); return(armor); }
IItem CreateArmorHands() { IItem armor = new Item("ArmorHands"); PhysicalArmor armorPhysical = new PhysicalArmor(armor, 1); MagicalArmor armorMagical = new MagicalArmor(armorPhysical, 1); CriticalChanceBuff armorCrit = new CriticalChanceBuff(armorMagical, 5); return(armor); }